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There is one issue I have with this hack, it won't work on SNES9xGX, the Wii Emulator. As soon as you start, the screen stays black and Terra's theme plays, can't do anything. I don't know why cuz I did some tests with other IPS patches, patches like the Evade Patch worked and the game started fine. The game loads fine even though the ROM is expanded to 32 Mbits. Im just wondering why big hacks like this one won't work on the Wii Emulator, I mean its just like SNES9x 1.52 only for Wii
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It is 1.0. Im just gonna assume big hacks that would change the game completely, prolly is too much for the Wii Emulator to handle. I dunno, I'll have to look into it more. I even tried to individually patch the game via hex editing...only I got lost when I was almost through it all and decided to use IPS patches, all of the to FF3 1.0 and see if that works, but same thing happened lol. Its between this game and FFII for NES that I wanna try to do bugfixes for, but for the latter, I need to find the offsets for the stuff that is bugged.
UPDATE: Okay using the ROM provided with the Editors I obtained from when Zeemis did his tutorials on how to hack VI, it seems that this patch now works with this ROM, even though the other ones I used were clean V1.0 ones .w.
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It was probably just a headered vs. unheadered ROM issue. It still messes me up to this day.
NNID (Wii U): pjmcphee
PSN: PaJMtree
Xbox Live: PJ_McPhizzle
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I believe I still have them somewhere. I'll take a look on my old computer when I get a chance. Would be nice to see something come of this
NNID (Wii U): pjmcphee
PSN: PaJMtree
Xbox Live: PJ_McPhizzle
Posts: 170
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Nice find! I thought I checked all menu screens, but there are so many :-\
NNID (Wii U): pjmcphee
PSN: PaJMtree
Xbox Live: PJ_McPhizzle