Final Fantasy VI: Restored Ability Names
#78
(I know I'm not Angelo, but...) That is correct, but I have a mod that places Angelo's ability names in the F2 bank, which allows you to use the dialogue expansion.

@Angelo: Since this keeps popping up, I'm wondering if you should just release my version (which is really your version since no data is changed, just moved, and you walked me through how to do it anyway), and make any future changes on top of it for compatibility.
NNID (Wii U): pjmcphee
PSN: PaJMtree
Xbox Live: PJ_McPhizzle


Messages In This Thread
RE: Final Fantasy VI: Restored Ability Names - by DFireX2 - 10-31-2011, 07:09 PM
RE: Final Fantasy VI: Restored Ability Names - by pjmcphee87 - 02-26-2012, 11:34 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Patch: Restored Ability Names (Update) SilentEnigma 60 57,498 03-24-2025, 09:07 AM
Last Post: kamesennin
  Final Fantasy Tactics Chocobo SSJ Rick 10 9,334 06-30-2022, 01:16 PM
Last Post: Gi Nattak
  Natural Ability Extension GrayShadows 2 5,550 04-19-2020, 04:43 PM
Last Post: PowerPanda
  Break items for any ability Subtraction 3 4,228 10-01-2018, 03:12 PM
Last Post: PowerPanda
  Final Fantasy IV Cave Music Patch Angelo26 2 5,681 10-18-2014, 09:55 PM
Last Post: madsiur
  Final Fantasy VI Portraited Lijj 15 25,251 10-01-2014, 11:48 PM
Last Post: Cyprus
  Final Fantasy VI Advance (E) Woolsey Slattery Compromise Patch BlackTelomeres 14 25,755 01-30-2012, 05:52 AM
Last Post: BlackTelomeres
  Final Fantasy IV Boss Battle Music Patch Angelo26 16 20,988 01-01-2012, 01:28 PM
Last Post: JCE3000GT
  Final Fantasy IV Baron Castle Music Patch Angelo26 5 8,703 03-24-2011, 10:24 PM
Last Post: kefkaroth
  Final Fantasy IV Battle Music Patch Angelo26 6 10,322 02-04-2011, 05:45 PM
Last Post: FEOK

Forum Jump:


Users browsing this thread: 2 Guest(s)