FF6 Hacking

Full Version: FF6 - Brave New World
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
It's a bit too much to repost here, so if anyone is particularly interested on what's going on for the next (eventual) update:

http://www.insanedifficulty.com/board/in...entry93974
Another fairly important change for the next update:

http://www.insanedifficulty.com/board/in...entry94770
How did you guys change the esper level up amounts to +6? Could you start a thread that shows the code? I'd love to have it for my personal version. Nice job on the game dudes.
(09-17-2014, 11:46 AM)ReturnerScum Wrote: [ -> ]How did you guys change the esper level up amounts to +6? Could you start a thread that shows the code? I'd love to have it for my personal version. Nice job on the game dudes.

That would be a question for Synchysi.

Anyhow, update time:

http://www.insanedifficulty.com/board/in...entry95035
Oh, right, forgot about this post.

Anyway, I'm not sure what you mean by +6. None of our esper boosts get that high (although I guess stamina did at one point).

If you're just asking about the custom esper bonuses, they're pretty easy to extrapolate from the bank C2 disassembly. The block starts with a pointer table at C2/614E, and the commentary is pretty easy to follow from there.
I think he's referring to back in beta testing when we still had +6 stamina espers.

omega99

Hey can you please make leo or at least gilgamesh be playable or make kefka playable cause we would love to use kefka with all magic rather than using umaro?
Omega99 actually PMed me about this too. I'm going to go ahead and re-post my response to prevent any confusion.

Quote:Unfortunately, that's a whole other project and well beyond the scope of Brave New World.
Now that Brave New World's been out for over a year now, what are your primarily goals? You've already accomplished (and to great effect) the goals of rebalancing the game, fixing bugs, specializing each character (especially with espers), and breathing new life into FFVI.

What remains?
We have ideas for expanding the game in version 2.0, but nothing I can really discuss here. It's likely not going to happen for quite a while, either.