FF6 Hacking

Full Version: FF6 - Brave New World
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Okay, looks like there's another (albeit much slighter) problem in the current update, which is that Ramuh is giving the wrong stat boost (at least I know why this one is happening.

I sent Synchysi a new ROM and he can put out an update when he sees it.

I'm going to go shoot myself now >.<
Oh man. Oh man oh man. I was going to swap out Locke and Shadow for other people in this run through, but the new stealables make me want them both. Also the Edgar changes kind of got me wanting to try a Relic Ring on someone this playthrough. Hmmmmm.
What new stealables?

I have no idea what you're talking about.

>.>

<.<

No idea at all...
1.3.1b is up. Again, no change to the version number on the Config screen.
After some minor version re-numbering (we decided that 1.3.1 was a major enough release to warrant calling 1.4.0), version 1.4.3 is out.
[Image: edgar.jpg]

The king... has returned.

(I'd been meaning to use that as a promotional image for the last update, but then forgot all about it. Silly me.)
hahaha nice
Another update should be coming out (hopefully) shortly that fixes an issue with a certain optional/hidden scene and a few other minor things.

On another note, to anyone who doesn't browse our other forums, this is an amazing read: http://www.insanedifficulty.com/board/in...ild-guide/
1.4.4 is up

http://www.synchysi.com/ff6p/BNW_v1.4.4.rar

Changes:

• Fixed a bug where a certain optional scene was crashing the game
• Added stamina boosts to Setzer's weapons
• A few other minor tweaks/fixes
Initial post is updated with version 1.4.4. I've also added a pair of links under the Discussion heading directly to threads on ID promoting some in-depth discussion.

One of these days I'm going to re-do the initial post; more specifically, the Highlights section needs updating.