FF6 Hacking

Full Version: Pony Fantasy VI Remake
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I did not know no$sns had a VRAM viewer like no$gba... good to know!
I didn't know either - I stumbled across it trying to find a way to get the game to display at double size.
So, this happened with Umaro... no idea how. Looks fine in battle and I'm gonna make sure the right palette is assigned, but yeah. Weird and kinda funny.



What palette does she have set for Save Screen / Shops Palette Indexes? It could be something odd there. Try setting it to Use the same indexes as the battle one. If not, do you have a patch for this version I can look at?
00, a hold-over from a previous version. It changed to 05, her proper palette, now.




<3
Nice! I dunno how to add it to the hack, though.
You'd need the sheet music for it, then you can recreate it using the instructions here: https://www.ff6hacking.com/forums/showth...hp?tid=493

There's sheet music for a lot of the music from MLP at http://www.everyponysings.com/
(03-21-2016, 04:38 PM)Rydel Wrote: [ -> ]You'd need the sheet music for it, then you can recreate it using the instructions here: https://www.ff6hacking.com/forums/showth...hp?tid=493

There's sheet music for a lot of the music from MLP at http://www.everyponysings.com/

That's one way. Another is I sent him my IPS patch in pm. (check your messages DrakeyC)

I converted a midi file with a half finished tool I'm working on so i don't do the hex by hand, sry.
(03-21-2016, 04:48 PM)m06 Wrote: [ -> ]I converted a midi file with a half finished tool I'm working on so i don't do the hex by hand, sry.

A tool that converts a midi file into FF6 music data? That would be awesome!