Final Fantasy IV Mysidia Music Patch
Title: Final Fantasy IV Mysidia Music Patch
By: MetroidQuest
Download
Description:
This patch replaces Strago's (Thamasa's) theme by the theme from the town of Mysidia, in FF4. Credit goes to Metroidquest as the original author; I'm only providing a stand alone patch for others to use.
By: MetroidQuest
Download
Description:
This patch replaces Strago's (Thamasa's) theme by the theme from the town of Mysidia, in FF4. Credit goes to Metroidquest as the original author; I'm only providing a stand alone patch for others to use.
01-02-2011, 06:20 PM
this music always reminds me of palom and porom...
anyways great job on this
anyways great job on this
01-02-2011, 07:04 PM
It's to bad it's over Strago...
Default:
0 - Sabin / Celes / ---Ghost / Leo
1 - Locke
2 - Terra
3 - Strago / Relm / Gau / ---Gogo / Banon / Kefka
4 - Cyan / Shadow / Setzer
5 - Mog / ---Umaru
6 - ---Esper Terra
7 - Edgar
Mine:
0. Tella / Rosa
1. Kain
2. Rydia
3. Edward / Cecil / Yang
4. Porum / Palom / Cid
5. Edge
6. --
7. FuSoYa
Default:
0 - Sabin / Celes / ---Ghost / Leo
1 - Locke
2 - Terra
3 - Strago / Relm / Gau / ---Gogo / Banon / Kefka
4 - Cyan / Shadow / Setzer
5 - Mog / ---Umaru
6 - ---Esper Terra
7 - Edgar
Mine:
0. Tella / Rosa
1. Kain
2. Rydia
3. Edward / Cecil / Yang
4. Porum / Palom / Cid
5. Edge
6. --
7. FuSoYa
01-02-2011, 08:41 PM
Which song would you like to be replaced by Mysidia's theme? I will try to see if Mysidia's theme can be inserted into any other song (may depend on the space of each particular song), but let me know.
01-02-2011, 09:34 PM
Mysidia will be Palom and Porums theme in this hack I'm 50% done on. If you could, possibly replace Cyan and Shadow's theme with that.
0 - Sabin / Celes / ---Ghost / Leo
1 - Locke
2 - Terra
3 - Strago / Relm / Gau / ---Gogo / Banon / Kefka
4 - Cyan / Shadow / Setzer
5 - Mog / ---Umaru
6 - ---Esper Terra
7 - Edgar
0. Tella / Rosa
1. Kain
2. Rydia
3. Edward / Cecil / Yang
4. Porum / Palom / Cid
5. Edge
6. --
7. FuSoYa
0 - Sabin / Celes / ---Ghost / Leo
1 - Locke
2 - Terra
3 - Strago / Relm / Gau / ---Gogo / Banon / Kefka
4 - Cyan / Shadow / Setzer
5 - Mog / ---Umaru
6 - ---Esper Terra
7 - Edgar
0. Tella / Rosa
1. Kain
2. Rydia
3. Edward / Cecil / Yang
4. Porum / Palom / Cid
5. Edge
6. --
7. FuSoYa
01-03-2011, 05:11 PM
I'll request permission from Metroidquest first, I don't want any people getting upset because they were never notified before the patch with the changes was posted somewhere else -sigh-
Does he know you posted it here? Does he know of this site even?
01-03-2011, 05:52 PM
Yea he's a member of this site. He only knew of the Gilgamesh music patch.
But no worries, he's informed of everything now. And I've already gotten his permission to edit his patch. Gimme a while and I'll get back to you with what I find.
But no worries, he's informed of everything now. And I've already gotten his permission to edit his patch. Gimme a while and I'll get back to you with what I find.
01-03-2011, 06:01 PM
Good deal. I look forward to your report.
Ok here goes:
Mysidia song is 1017 Bytes long.
Cyan's theme is 1039 Bytes long, so this is OK. - This is done already.
Shadow's theme is 859 Bytes long, no good. - Looking to see how to do this.
Update:
I've tried replacing shadow's song but one of the instruments messes up right at the start, and then is never played again. It's because of the reduced rests between pieces of code. It may be fixable, but I don't know how atm.
Another way this can be done is inserting mysidia's theme into cyan's theme, and then replace all instances in the code in which shadow's theme is called by cyan's as well. If you go to the event dump, all pieces of code I could find in which shadow's theme is played in the game is:
if you want to go with this let me know, I think this way shouldn't be that troublesome
Mysidia song is 1017 Bytes long.
Cyan's theme is 1039 Bytes long, so this is OK. - This is done already.
Shadow's theme is 859 Bytes long, no good. - Looking to see how to do this.
Update:
I've tried replacing shadow's song but one of the instruments messes up right at the start, and then is never played again. It's because of the reduced rests between pieces of code. It may be fixable, but I don't know how atm.
Another way this can be done is inserting mysidia's theme into cyan's theme, and then replace all instances in the code in which shadow's theme is called by cyan's as well. If you go to the event dump, all pieces of code I could find in which shadow's theme is played in the game is:
Code:
CA/EC45: F0 07 Play song 7 (Shadow), (high bit clear), full volume
CB/0B78: F0 07 Play song 7 (Shadow), (high bit clear), full volume
CB/CCDE: F0 07 Play song 7 (Shadow), (high bit clear), full volume
CB/CD27: F0 07 Play song 7 (Shadow), (high bit set), full volume
CB/CD62: F0 07 Play song 7 (Shadow), (high bit clear), full volume
CB/ECAC: F0 07 Play song 7 (Shadow), (high bit clear), full volume
CC/6F63: F0 07 Play song 7 (Shadow), (high bit clear), full volume
if you want to go with this let me know, I think this way shouldn't be that troublesome
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