07-19-2015, 03:56 PM
There's a list of questions i'd like to know some info, if not the answer to them:
1) Some time ago i was reading mode 7 related disassembly, then i saw the part in which was handled riding airship and fighting Doom Gaze, i can't remember precisely what i saw but i think the script mentioned something about mode 7 airship events, battles(in general?) or something like that.
Now i'd like to know if someone examinated better that part and actually knows some more detailed info about that...
2) I'm interested in making possible to trigger some battle in the sky, without removing Doom Gaze battle in exchange... say 1 battle on Falcon and 1 battle on Blackjack... any clue about that?
3) I wonder if it's possible to make one Doom Gaze-like event, while riding chocobo, since it's mode 7 in world map too... said that i've never seen anywhere how/where is handled the code which randomly places him in the map and in what consists that invisible square/circle of space in the map, that starts Doom Gaze battle if you hit it with the airship, i guess some rom/ram adress/code would be welcomed here...
4) I really want to avoid to make chasing battles through the world(the monster escapes, so he keeps his HP on 2 battle vars) actually i also want to remove all that shit related to Doom Gaze's HP and so free 2 battle vars, which would have a much more better use in my hands
That would also mean cancel the related code that handles his HP before and after the battle... then copying his code for create extra mode 7 world battles would be easier, i think.
1) Some time ago i was reading mode 7 related disassembly, then i saw the part in which was handled riding airship and fighting Doom Gaze, i can't remember precisely what i saw but i think the script mentioned something about mode 7 airship events, battles(in general?) or something like that.
Now i'd like to know if someone examinated better that part and actually knows some more detailed info about that...
2) I'm interested in making possible to trigger some battle in the sky, without removing Doom Gaze battle in exchange... say 1 battle on Falcon and 1 battle on Blackjack... any clue about that?
3) I wonder if it's possible to make one Doom Gaze-like event, while riding chocobo, since it's mode 7 in world map too... said that i've never seen anywhere how/where is handled the code which randomly places him in the map and in what consists that invisible square/circle of space in the map, that starts Doom Gaze battle if you hit it with the airship, i guess some rom/ram adress/code would be welcomed here...

4) I really want to avoid to make chasing battles through the world(the monster escapes, so he keeps his HP on 2 battle vars) actually i also want to remove all that shit related to Doom Gaze's HP and so free 2 battle vars, which would have a much more better use in my hands

That would also mean cancel the related code that handles his HP before and after the battle... then copying his code for create extra mode 7 world battles would be easier, i think.
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------------------------------------------------------------------------
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http://www.ff6hacking.com/forums/showthr...p?tid=2755
What happens when Madsiur tweaks your account? This full game hack will show that!
http://www.ff6hacking.com/forums/showthr...p?tid=2593
DO YOU HAVE WHAT IT TAKES TO SLAY A GOD?
------------------------------------------------------------------------
Tenkarider's project #2 is started: FF6 Curse of the Madsiur Joke (CotMJ)
http://www.ff6hacking.com/forums/showthr...p?tid=2755
What happens when Madsiur tweaks your account? This full game hack will show that!