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Camera Control During Mode 7 Ending Scenes
12-24-2017, 01:01 AM
I found some code near the end of bank C3 that allows you to control the camera during most (but not all) of the ending scenes when the airship is flying around and the credits are rolling. Not super useful, but it's kinda fun. It's documented in Novalia Spirit's bank C3 disassembly, but I'm not sure if anyone has exploited it yet. Take a look at C3/D2A9 to see how it works. I'm guessing the original developers used this code to help them write the scripts that move the camera automatically. To enable the controller, you just need to change one byte:
The controls are as follows:
R/L: rotate
A/B: zoom
X/Y: tilt (i.e. pitch)
direction buttons: scroll
Code:
; this forces a joypad update during NMI for ending cinematics
.ORG $C3C5B9
.DB $4D
The controls are as follows:
R/L: rotate
A/B: zoom
X/Y: tilt (i.e. pitch)
direction buttons: scroll
The following 4 users say Thank You to Everything for this post:
• madsiur (12-24-2017), seibaby (12-26-2017), SSJ Rick (12-25-2017), Tenkarider (12-24-2017)
• madsiur (12-24-2017), seibaby (12-26-2017), SSJ Rick (12-25-2017), Tenkarider (12-24-2017)
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