Camera Control During Mode 7 Ending Scenes
#1
I found some code near the end of bank C3 that allows you to control the camera during most (but not all) of the ending scenes when the airship is flying around and the credits are rolling. Not super useful, but it's kinda fun. It's documented in Novalia Spirit's bank C3 disassembly, but I'm not sure if anyone has exploited it yet. Take a look at C3/D2A9 to see how it works. I'm guessing the original developers used this code to help them write the scripts that move the camera automatically. To enable the controller, you just need to change one byte:

Code:
; this forces a joypad update during NMI for ending cinematics
.ORG $C3C5B9
.DB $4D

The controls are as follows:

R/L: rotate
A/B: zoom
X/Y: tilt (i.e. pitch)
direction buttons: scroll
Reply


Possibly Related Threads…
Thread Author Replies Views Last Post
  Utility Patch - Moved Ending (Free your CA bank!) DrakeyC 0 1,285 06-14-2022, 03:18 PM
Last Post: DrakeyC
  Switching Ending Scenes DrakeyC 9 8,924 03-18-2021, 02:28 PM
Last Post: PowerPanda
  Multi-Party mode boxedj 4 3,329 04-20-2020, 02:44 PM
Last Post: C-Dude
  WoB/WoR mode 7 color palette CzarMalboro 15 11,584 08-24-2019, 11:46 PM
Last Post: CzarMalboro
  Question - Changing the way Wait Battle Mode works MC50 2 2,872 01-12-2019, 11:51 AM
Last Post: seibaby
  Magic Control Code sleepydude 16 14,312 09-19-2015, 02:41 PM
Last Post: Tenkarider
  Battles in mode 7 with vehicles? Tenkarider 4 4,594 07-20-2015, 01:39 AM
Last Post: Tenkarider
  How to... Control -> GP Rain? Kugawattan 3 3,946 06-23-2015, 02:26 PM
Last Post: m06
  Escaping from the ending... Tenkarider 3 4,490 11-29-2014, 04:14 PM
Last Post: madsiur
  Ending Graphics fedorajoe 2 3,320 09-10-2013, 12:24 PM
Last Post: fedorajoe

Forum Jump:


Users browsing this thread: 1 Guest(s)