Excluding Weapons from Use With Genji Glove
#3
(FFT was based on FF5, not 6. It is basically Tactics Ogre with FF5's job sensibilities. and FF5's insane exploitations)

My suggestion would be to re-appropriate the dual wield flag to act as a flag enabling the weapon to be used with another weapon. This is what BNW does. When one weapon is equipped, the game checks for the gauntlet and genji glove flags (in general, doesn't matter where they're loaded from here) and modifies equippability acordingly. Gauntlet will make the other hand's text show up yellow, indicating it's still open for another piece of equipment but will otherwise carry gauntlet bonus properties if left free. If Dual Wield is flagged, then the other hand will be left white and equippable, but only by another weapon which is flagged as dual wield. The hardest part would be the logic checking both hands. I haven't seen synch's code for that, though it is something I want to implement into Meltdown myself. Or its successor, anyway.
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RE: Excluding Weapons from Use With Genji Glove - by dn - 08-11-2018, 01:31 PM

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