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C. V. Reynolds Bug-Fix Compilation and Script Fix

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Not sure if this is already included, but bringing it up if you want to include it next update - in the Dreamscape version of Doma Castle, you can't exit onto the battlements. You're supposed to be able to, but the devs put the exit tile below Cyan's room one tile too far to the right, so it's in a wall. Any map editor can easily fix this, and it isn't a huge deal, but it is nonetheless a bug that could be squashed.
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  • CVReynolds (01-01-2025), gothic251 (04-05-2025)

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Version 3.3 has arrived. :3

"Owzer's Basement Tile Bug Fix (Gi Nattak)" added to main patch and Events patch.

"Gau All-Inclusive Dress-Up (Maps version) (DrakeyC)" added to main patch and Map patch.


There are now Google Drive links! You can now download the patches without needing to log onto FF6hacking.com. Hopefully this will help spread them around. As always, thank you very much to those who contributed the fixes that are in the bug-fix comp! You're the real heroes.

So what's next for the project? There are a couple of things I don't like about my script edit, so I may update it. And of course I'll add any bug-fixes that come. I might revive my Secret of Mana script edit if time permits, but I don't know. I've been very stressed and depressed, and I have a lot of other things to work on. We'll see about that.

To DrakeyC: That fix sounds like something that could be worth adding to the bug-fix comp. I'll try that sometime unless someone else does it first. But I don't know what the best map editor would be or when I might actually get it done.

Well... See you all later again.
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  • gothic251 (04-05-2025), SilentEnigma (02-12-2025)

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Do your notes have any clues about which patches may modify data at C2/3228?

Code:
C2/3228: 20 38 38     JSR $3838   (Check Air Anchor action death)
C2/322B: 20 9D 2B     JSR $2B9D   (Damage Calculation)
C2/322E: 20 4A 0D     JSR $0D4A   (Atlas Armlet / Earring)

The bugfix comp changes it to this

Code:
C2/3228: 20 3A 65     JSR $3838
C2/322B: 20 69 2B     JSR $2B9D
C2/322E: EA EA EA     NOP

I want to look into applying a patch that lets the Atlas Armlet effect stacks like Earrings, but with these changes to how that check is done somehow, I've stalled. All I can confirm is that it isn't "Anchors Aweigh", but I've no idea which patch in this compilation could change this otherwise, and why.
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Nattak\'d
That would be LeetSketcher's Ultimate Damage Fix:
https://l33t5k37ch3r.altervista.org/ulti...e-fix.html


We are born, live, die and then do the same thing over again.
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  • DrakeyC (02-11-2025)

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Thanks very much.
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(01-01-2025, 07:54 AM)CVReynolds Wrote: Version 3.3 has arrived. :3

"Owzer's Basement Tile Bug Fix (Gi Nattak)" added to main patch and Events patch.

"Gau All-Inclusive Dress-Up (Maps version) (DrakeyC)" added to main patch and Map patch.


There are now Google Drive links! You can now download the patches without needing to log onto FF6hacking.com. Hopefully this will help spread them around. As always, thank you very much to those who contributed the fixes that are in the bug-fix comp! You're the real heroes.

So what's next for the project? There are a couple of things I don't like about my script edit, so I may update it. And of course I'll add any bug-fixes that come. I might revive my Secret of Mana script edit if time permits, but I don't know. I've been very stressed and depressed, and I have a lot of other things to work on. We'll see about that.

To DrakeyC: That fix sounds like something that could be worth adding to the bug-fix comp. I'll try that sometime unless someone else does it first. But I don't know what the best map editor would be or when I might actually get it done.

Well... See you all later again.

Just want to say, Thank You for your work CVR. You are the glue that holds FFVI together at this point, and I know we all appreciate your effort beyond words. We all sincerely appreciate your work Smile
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Is there any chance of integrating these two fixes?
Carbuncle Completed
https://www.romhacking.net/hacks/8620/

Fanatics Tower Background Fix
https://www.romhacking.net/hacks/8652/
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(04-04-2025, 05:27 PM)gothic251 Wrote: Is there any chance of integrating these two fixes?
Carbuncle Completed
https://www.romhacking.net/hacks/8620/

Fanatics Tower Background Fix
https://www.romhacking.net/hacks/8652/

Carbuncle Completed is integrated already. In the last few pages the Fanatic's Tower Background Fix was discussed as well; I believe that Leet Sketcher's Map Mishap (adjusted by Gi Nattak and Warrax) fixes this already.
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(04-04-2025, 06:12 PM)RoSoDude Wrote:
(04-04-2025, 05:27 PM)gothic251 Wrote: Is there any chance of integrating these two fixes?
Carbuncle Completed
https://www.romhacking.net/hacks/8620/

Fanatics Tower Background Fix
https://www.romhacking.net/hacks/8652/

Carbuncle Completed is integrated already. In the last few pages the Fanatic's Tower Background Fix was discussed as well; I believe that Leet Sketcher's Map Mishap (adjusted by Gi Nattak and Warrax) fixes this already.
Shoot, must've missed when Carbuncle Completed was integrated, my apologies. And that's great the other fix was implemented as well via other means. Sorry for being a worry mary :p
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why did it post it two times, delete this mods
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