A newbie's question
#1
How can I make the enemy use battle sprites?
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#2
If you are referring to something like this:
[Image: 5in2ZfL.png]

Pretty much all the info you'd need can be found in this thread:
https://www.ff6hacking.com/forums/showth...tle+events

You need to set a special battle event flag in the formation, then you'd need to go to the battle event data for characters known as 'Characters acting as monster' and edit or create the corresponding one that you set in the formation to use in this format:
http://mnrogar.slickproductions.org/phpB...nemy#p5393

It's pretty tricky, and I could elaborate further if needed but first do check out that thread and study up on that.
We are born, live, die and then do the same thing over again.
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#3
What tools should I use to do this?
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#4
There is no specific utility for this. A hex editor is all you need.
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#5
Ah, I see.
It looks like I may need some time to understand how to use the hex editor.
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#6
Yeah that'd help out tremendously to understand the semi-tutorial that I linked. It won't make much sense without some general knowledge on using and navigating a hex editor. Here to help you along though if need be.
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#7
I am currently trying to use the hex editor to edit the battle event of Shadow at the Coliseum.
But, I don't know which byte that loads the character sprite.
[Image: jl1mcp.png]
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#8
You can't post images bigger than 700x700px, as it is strongly suggested in rule #12. It breaks the thread width. Also, no need to post your whole desktop. Thanks.

Edit: There is a nice utility called Snipping Tool that comes with all versions of Windows.
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#9
(04-01-2016, 11:41 AM)Lateblooming Wrote: I am currently trying to use the hex editor to edit the battle event of Shadow at the Coliseum.
But, I don't know which byte that loads the character sprite.

In the 18 byte data for setting up a battle event found here:
http://mnrogar.slickproductions.org/phpB...nemy#p5393

Byte 05: character acting as enemy, FF = no character

You're at the right spot there, the one you're looking for is
2. 10FF18 - 10FF2F = Shadow at the Colisseum, WOR

So starting at 10FF18 (header), go 6 bytes forward (it says Byte 5 there on the link/post, but this counts the first byte as 0, so it's going to actually be the 6th byte) and you will see the 03 for Shadow, his character ID. changing that value to another will change his sprite.
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#10
So I tried to edit the character sprite for the battle event to use Terra's sprite, but some reason the sprite 
is invisible.
[img]<a href=[/img][Image: 20t2u53.png]" />
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