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I was thinking that it would be cool to have a patch to exceed the maximum amount of HP for your allies in battle.Maybe if we look into the break damage patch or monster HP patch it could work.
Just an idea
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I'm sure it can be done, but I doubt it will look good due to the way the menu is set up
"Sometimes ninjas do wrong to each other, and in dat way the force of tha earf' comes around da moon - and at that presence, da dirt, it overshadows the grass, so you're like, I can't cut dis grass, there's no sun comin' through. So in order to enable each other the two fruits have to look each other in da eye and understand we can only be right, as da ripe is wrong, you know what I mean?"
-HNIC
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Wait? assembly code... the hex...
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08-19-2015, 07:02 PM
(This post was last modified: 08-19-2015, 07:02 PM by dn.)
HP and MP have a hard functional cap at 15000 because the highest two bits are used for % bonuses on equipment. That's the highest you're getting unless you axe HP and MP boosts entirely. Also, 5-digit HP display in battle is far more complex than it appears. I've tried to do it and it screwed all of the number displays up.
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08-19-2015, 07:57 PM
(This post was last modified: 08-19-2015, 08:03 PM by carlpandated.)
What are the highest bits? High HP equip will have any character better have 14999 HP, a 5-digit... in this game it will be displayed 4995 HP.
What about MP limit?