04-22-2014, 08:16 PM
I need to make an important correction on the conversion from 8-color to 16-color: this conversion applies to all palette swaps of the sprite in question. I noticed this when Areneid's palette swaps (Coelecite and Scorpion) had the wrong palette assigned to them. I tried to convert just those two monsters back to 8-color so they matched again, but this overwrote the 16-color conversion that I did on Areneid and sent it back to its original state. As such, I had to move the palettes for Coelecite and Scorpion to a completely new area in the storage. Simply changing the existing palette colors wouldn't work, because those colors were being shared with the next monster in line. I thought noting this would be important if someone else finds this thread in a search in the future.
Also, I can tell I'm going to have to be meticulous in tracking which sprites I have altered pixels with for palette sharing purposes. I tweaked the Cirpius sprite to share its palette with another monster. Next I'm thinking about tweaking the beloved Stray Cat sprite. But then I thought, "Wait a minute, there's Wild Cat in the future...which will be sharing a formation with Vindr, a Cirpius palette swap...and Crusher will also be in that same formation, and its palette swap, TumbleWeed, is going to be in a different mega-formation..." I just have to make sure I think each step through, and back up often!
Also, I can tell I'm going to have to be meticulous in tracking which sprites I have altered pixels with for palette sharing purposes. I tweaked the Cirpius sprite to share its palette with another monster. Next I'm thinking about tweaking the beloved Stray Cat sprite. But then I thought, "Wait a minute, there's Wild Cat in the future...which will be sharing a formation with Vindr, a Cirpius palette swap...and Crusher will also be in that same formation, and its palette swap, TumbleWeed, is going to be in a different mega-formation..." I just have to make sure I think each step through, and back up often!