07-05-2013, 07:14 PM
Learnable Lores are tied to their index positions (starting at 139, as was pointed out). Thus, you can disable Lores from being learned, but you can't add more than 24 without hacking the menu to change the Lore index.
What I did to add new Lores was simply swap the positions of spells in the index. The problem with this is that you A) need to be sure to switch *every* instance of it being used both in monster scripts and in rage/control lists, and B) make sure that the spells being swapped out aren't being called by any other function (i.e. L.5 Doom is also Joker Doom, Step Mine's spell slot has a special MP formula, etc.)
What I did to add new Lores was simply swap the positions of spells in the index. The problem with this is that you A) need to be sure to switch *every* instance of it being used both in monster scripts and in rage/control lists, and B) make sure that the spells being swapped out aren't being called by any other function (i.e. L.5 Doom is also Joker Doom, Step Mine's spell slot has a special MP formula, etc.)