For what its worth, I applied the ips to a non-headered 1.0 rom using Lunar IPS. Nothing about the process stood out as any different then applying say BNW to a separate clean rom.
Not of much help
Not of much help

FFVI: Divergent Paths
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For what its worth, I applied the ips to a non-headered 1.0 rom using Lunar IPS. Nothing about the process stood out as any different then applying say BNW to a separate clean rom.
Not of much help ![]()
07-05-2021, 11:56 PM
I haven't run across it on 1.0, but that's after PowerPanda mentioned to use the in-game save feature.
I don't know if anybody had this happen to them but going to the Fanatics Tower to get the Gem Box and when you get ambushed by the cultists, the ghost sprite doesn't appear at all and the boss battle doesn't initiate, so without a way to escape or even use the menu, the game is just soft locked.
Also for me the Mog glitch didn't happen until after i finished two scenarios. I did Sabin first, then Locke, and the third time around it happened, not sure of that helps.
07-07-2021, 12:37 PM
(07-07-2021, 11:27 AM)Mutteo Wrote: I don't know if anybody had this happen to them but going to the Fanatics Tower to get the Gem Box and when you get ambushed by the cultists, the ghost sprite doesn't appear at all and the boss battle doesn't initiate, so without a way to escape or even use the menu, the game is just soft locked. This was reported, and I have mitigated it. It will be included in the 1.1 release that should come out later this week. Thanks for reporting! For the Mog sprite glitch, I know that it's NOT: 1. The sprite itself. I've done a byte comparison with vanilla, and it's identical. 2. The Event Code. The places where it is most likely to occur are unchanged from vanilla. It can even happen in code that does not specify Mog (ie - Mog is the lead character in your party, and the code references "Party Character 0") Lots of progress on the breakable tools. I think we may have a solution!
Projects:
FFVI: Divergent Paths (Completed) - a complete storyline and gameplay hack of FF6 that adds Leo as a playable character
07-08-2021, 02:34 AM
Rock on! I just finished up the last bit of recruiting dialog for the WOR. I've gotta hunker down and get that income rollin' in, again, so I can't guarantee any dates, but at this point, the rough/first draft is basically finished. That second/master draft may have to wait until next month. I'm glad to hear the broken tools bug was easy to identify...or should I say: "It was an easy fix."
Nyuk-nyuk-nyuk-nyuk!
07-08-2021, 08:46 PM
(06-22-2021, 09:53 AM)ranatalus Wrote:(06-13-2021, 06:54 PM)Asmorano Wrote: 1) Right outside of the cave in WoR that you use to enter Figaro castle, I fought a weird Pincer attack with only one enemy on my right and none on my left. I have no idea why anything you changed would create a weird pincer attack like this, but it popped up. It didn’t break anything though; I just murdered the fish snake enemy and the battle ended. I found it. Formation 224, which contains 1 Latimeria. This is a vanilla bug. I have fixed it. I am going to create another post about this for posterity's sake.
Projects:
FFVI: Divergent Paths (Completed) - a complete storyline and gameplay hack of FF6 that adds Leo as a playable character
Due to the diagnostic efforts of Sir Newton Fig and the programming genius of Bropedio, the Tool breakage bug has been fixed!
Hooray, hooray, it's such a happy day!
07-08-2021, 10:22 PM
(This post was last modified: 07-09-2021, 05:55 PM by PowerPanda.)
Version 1.1 is released!
Here is the changelog. MAJOR FIXES ![]() SOFTLOCK FIXES ![]() ![]() SMALL FIXES ![]() ![]() ![]() ![]() OTHER CHANGES ![]() ![]() ![]()
Projects:
FFVI: Divergent Paths (Completed) - a complete storyline and gameplay hack of FF6 that adds Leo as a playable character
07-08-2021, 11:48 PM
For real'zy! A BIG thank you to everyone involved: Teamwork, the other white meat!
07-14-2021, 11:12 PM
What is the best way for me to update from 1.0 to 1.1 without losing my progress? I've heard in the past with other games that patching on top of a patched rom may result in unintended side effects.
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