I don't know about you guys, but I'm ready for some hacking stream tonight.
This week on the amazing megastream to end all streams, B-Run the wise (and devilishly good-looking) will try to fix game-breaking bugs HE created... Seriously.
I get stuck in an infinite loop post-battle
sometimes and have no idea what causes it. So we are going to do
debugging! Taking a close look at
Geiger's debugger for snes9x, we will look at how to track down bugs in your (or someone elses...[but yeah, in this case
my]) code. This is an absolutely invaluable skill to have in hacking as almost nothing works the first time through, and debugging is the quickest way to solve problems in your code. I will be emphasizing on both
program use and best practices for backups to help you track down bad code, because sometimes things go undiscovered for a LONG time.
As a quick aside, I will also briefly show off
how to move the Retort mechanic to Blitz instead of Swdtech.
Don't forget to bring your hacking questions if you have any! Every stream is dedicated first and foremost to
teaching, so I love to hear from you guys.
SEE YOU ALL THERE
(or else)
Happy Hacking!