FF6 Enhanced Sprites
#1
This thread is for sprite discussion, comments, updates and to avoid palettes conflicts.

Here's what we got so far:

Locke (edited by JamesWhite, uses palette 1)
[Image: locke_zpsht6u0idz.png]

port: (edited by JamesWhite, uses palette 1)
[Image: wwH56hv.png]

Soldier (edited by JamesWhite, uses palette 1)
[Image: soldier_zpsd9ahmqcd.png]

Port: (edited by JamesWhite, uses palette 14)
[Image: q8gVqli.png]

Merchant (made by JamesWhite, uses palette 1)
[Image: merchant_zpsomq8rgca.png]

Mog (edited by JamesWhite, uses palette 5)
[Image: mog_zpsqkakiels.png]

port (edited by JamesWhite, uses palette 10)
[Image: yj8s1DE.png]


Umaro (edited by JamesWhite, uses palette 5)
[Image: Umaro_zpsq7isthnw.png]

port(edited/made by JamesWhite, uses palette 13)
[Image: 67od8jn.png]

Banon (edited by JamesWhite)
[Image: Banon_zpsgzkjbklm.png]

Gogo (edited by JamesWhite)
[Image: Gogo_zps6s0v99xw.png]

Setzer
Port: (edited by JamesWhite, uses palette 9)
[Image: niQat7d.png]

Sprite: (edited/made by JamesWhite, uses palette 4)
[Image: kyJnVoZ.png]

Gau(edited by JamesWhite)
Port: (edited by JamesWhite, uses pallet 11)
[Image: oBCCMc1.png]

Sprite: (edited by JamesWhite, uses pallet 3)
[Image: pZ21RZb.png]

Strago(edited by JamesWhite)
[Image: C7AOvqJ.png]
will prob have his hair put back



Custom Palettes:
#2
Wow, this is pretty cool. Sure kicks the crud out of the IOS version's sprites.
Confused Moogles FTW
#3
thanks man Smile
The only limit is imagination. And 16 colors.. I guess 

#4
Now that's a good idea to give them the horns on their helmet like the artwork has. Looks cool!
We are born, live, die and then do the same thing over again.
#5
thanks m8 will be done soon! avalons next on the list been a long day lol
The only limit is imagination. And 16 colors.. I guess 

#6
all good homie, I just came off a long night lol, partying -_-
We are born, live, die and then do the same thing over again.
#7
vicks& wedge complete:
[Image: 3YsSrgy.png]

locke just encase i changed anything by mistake:
[Image: Layp5yZ.png]

Poco i need to see what ur contributing for pallet 3 please and thanks
btw few npcs will need minor tweaks with the new pallet 1 ill get on it after the next 1which will be merchant
also i think a new portrait is in order for vicksand wedge even if its just a slight pallet change

soldiers look good with pallets 2,3,1 and 11 although the highlights look a tad strange due to it being a skin tone,this can be change white or if u prefer removed..heinzsight Wink it might even be worth setting aside a few extra npc pallets for em as i really like the highlight or yanno just have all the soliders use the same pallet(kinda lame but a possiblity)
The only limit is imagination. And 16 colors.. I guess 

#8
It doesn't matter either way if you changed anything on Locke. Feel free to show your awesome sprites to us as often as you want. XD
Confused Moogles FTW
#9
thanks man Smile the next one merchant will be redone to look more like the monster version.. 20% done
The only limit is imagination. And 16 colors.. I guess 

#10
not bad

if you want I can make a custom pose for that soldier of yours

it looks pretty cool I'm not gonna lie, I honestly like it better then my soldier edit, although I wanted to keep the original design intact

as for palette 3, I'm not exactly sure what madsiur has in mind, I can let him look at my custom palette 3 and see if he likes anything I have and we can go from there, I needed to finish recoloring my version of gestahl for myself (and of course for madsiur since he has my permission for it)
"Sometimes ninjas do wrong to each other, and in dat way the force of tha earf' comes around da moon - and at that presence, da dirt, it overshadows the grass, so you're like, I can't cut dis grass, there's no sun comin' through. So in order to enable each other the two fruits have to look each other in da eye and understand we can only be right, as da ripe is wrong, you know what I mean?"

-HNIC


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