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So all I want, is switch the sprites of Cyan and Leo
problem is, that the sprites get switched, but not the palette, those just dont get saved...
any way for characters to actually use a different palette without changing the palettes themselves?
because i dont want to change anything else than those 2 characters
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OP do you mean that the palette outside of battle only isn't changing/saving? Like in battle the palette is correct, but outside battle on the map not? Or is it more of a general importing sprite issue like Jeff's thread there? Try to elaborate as much as possible.
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06-13-2019, 06:15 PM
(This post was last modified: 06-13-2019, 07:54 PM by Gi Nattak.)
For the non-battle palette stuff, you'll need to edit the event code values that deal with it when they are recruited, here's a good thread about it, it's a popular question so I'm sure there's more if you search around here and on the wiki:
https://www.ff6hacking.com/forums/thread...alette+map
Besides that, there are some instances of them being placed on the map as an object, so you'll need to use the level editor in order to change the palettes there for those.
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thanks! was worried that the community is kinda gone, but having people reply so much so fast is great!
hope this community survives a long time!
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06-14-2019, 02:55 PM
(This post was last modified: 06-14-2019, 02:56 PM by Gi Nattak.)
The community is still going quite strong, thanks to the advent of Discord many of us here hang out there now (on our ff6hacking channel), but still manage & frequent the site because the site is bae
We are born, live, die and then do the same thing over again.