Easy Intro Skip (faster development)
#1
I found a way to skip the intro straight to new game/loading screen. This speeds things up a lot when testing changes, not needing to manually skip the intro on restart.

The hack is 4 bytes:
Code:
; Skip intro
C2/686F(7E/5000): CE 00 02      DEC $0200
                  6B            RTL

For headered ROM the offset is: $026A6F: CE 00 02 6B

To put the intro back change the values back to 4C 0C 50 4C
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#2
Another alternative unless I'm mistaking what exactly your change does, would be to put an FD (do nothing) byte in the event code at:
CA/5E33: A9 Show title screen
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#3
Gi Nattack wins!

I was a bit stoopid there, thought doing it from events wouldn't be enough.

It's probably good to have a number of ways to do this, since everyone should kill their intro while developing.

One more is to kill the A9 command early:
Code:
C0/99AC:     D2 B8        (gen. act. A9, now same as gen. act. FD)

Could be useful if you can't locate the A9 event command due to changed events.
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#4
I've been meaning to do this for years but I still just keep fastforwarding through the intro like a chump. Smile
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#5
I just tested it and it doesn't skip the intro if there is no save file. Is there a way to skip the intro and just get dropped straight in Narshe with Terra and the boys if there is no save file?
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