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Easy Intro Skip (faster development) - Printable Version +- FF6 Hacking (https://www.ff6hacking.com/forums) +-- Forum: Discussion Forums (https://www.ff6hacking.com/forums/forum-5.html) +--- Forum: Magitek Research Facility (https://www.ff6hacking.com/forums/forum-9.html) +--- Thread: Easy Intro Skip (faster development) (/thread-3212.html) |
Easy Intro Skip (faster development) - m06 - 04-27-2016 I found a way to skip the intro straight to new game/loading screen. This speeds things up a lot when testing changes, not needing to manually skip the intro on restart. The hack is 4 bytes: Code: ; Skip intro For headered ROM the offset is: $026A6F: CE 00 02 6B To put the intro back change the values back to 4C 0C 50 4C RE: Easy Intro Skip (faster development) - Gi Nattak - 04-27-2016 Another alternative unless I'm mistaking what exactly your change does, would be to put an FD (do nothing) byte in the event code at: CA/5E33: A9 Show title screen RE: Easy Intro Skip (faster development) - m06 - 04-27-2016 Gi Nattack wins! I was a bit stoopid there, thought doing it from events wouldn't be enough. It's probably good to have a number of ways to do this, since everyone should kill their intro while developing. One more is to kill the A9 command early: Code: C0/99AC: D2 B8 (gen. act. A9, now same as gen. act. FD) Could be useful if you can't locate the A9 event command due to changed events. RE: Easy Intro Skip (faster development) - seibaby - 04-28-2016 I've been meaning to do this for years but I still just keep fastforwarding through the intro like a chump. ![]() RE: Easy Intro Skip (faster development) - seibaby - 04-29-2016 I just tested it and it doesn't skip the intro if there is no save file. Is there a way to skip the intro and just get dropped straight in Narshe with Terra and the boys if there is no save file? |