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Ifrit's summoning sprite help

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You will have to port a different sprite or edit the current one to only include him not spinning but that is trickier since at least I always have transparency issues when I edit the sprites. You can change the animation ID but you are still left with the sprite sheet that is in pieces, so I would suggest first changing his sprite(his battle sprite would be an easy option) in FF3SE.


Then you have to change the animation in FF3usME. I did some testing and tried Phoenix's sprite index which is 8111 and it looked ok, not quite centered but its hard to make it perfect. Just change the idx 0 and idx 3 to 8111 and that should make the change. You can tinker with other stuff to depending on what you want to do but not everything is compatible.
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Messages In This Thread
Ifrit's summoning sprite help - by DarkVee - 11-15-2012, 01:06 AM
RE: Ifrit's summoning sprite help - by manakaiser - 11-15-2012, 09:56 AM
RE: Ifrit's summoning sprite help - by Fire Storm - 11-15-2012, 06:24 PM
RE: Ifrit's summoning sprite help - by DarkVee - 11-15-2012, 07:44 PM
RE: Ifrit's summoning sprite help - by Xontract - 11-16-2012, 03:22 AM

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