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Improve Character Patches
(04-10-2022, 08:03 AM)madsiur Wrote: It's not an issue with the patch. The patch does no sorting, it has a table where monsters are placed in alphabetic order (presumably by their hex ID but I never looked at the patch so I don't know).
Oh no! And no! I would had to edit so many of them to put them in the proper orders by names. I know the first hex listed below is EF standing for 239, 1st Class enemy, with the last 82hex for 130 Zombone. Ah my poor eyes! So many tedious works. And if I change my mind in replacing enemies above 254 slot, I had to do all that again. The pain.
Code:
(alphabetical list of enemies 0-254. this array is ordered to represent
the Rage menu, with each element being the enemy number stored at a
given position)
C2/FAD0: EF EB 5E D6-BB 85 B4 3A-0C 6E EC 5D-59 DE BE 1D
C2/FAE0: 29 20 D5 63-35 D3 4F F2-79 51 26 4A-0B 84 58 E8
C2/FAF0: 4C 96 C6 E2-A0 3D 1F 7C-40 86 9A B3-11 C7 67 2F
C2/FB00: 5B 62 AB 4B-92 09 D7 0D-60 28 A7 30-F9 70 1A 25
C2/FB10: 83 8B D9 B2-A5 A6 B7 39-91 1C 57 47-EA 23 DF CB
C2/FB20: 99 66 5A 98-AE 31 8A 88-6D F5 A8 AA-E0 00 53 89
C2/FB30: 2B 4E 08 9F-C1 2C B5 3E-2E 49 48 F6-D0 A3 FE 6C
C2/FB40: FD 6B ED DC-CD 9B B9 17-45 E5 3C 19-CA 8E 42 61
C2/FB50: 6A 06 AF E7-F3 55 97 EE-D2 64 21 8C-A4 56 DB CE
C2/FB60: 38 A9 F1 33-03 C3 68 C8-05 E6 10 BD-90 0F AC B1
C2/FB70: BF 72 BC 41-9D C0 A2 C9-6F 94 D4 DA-22 54 DD 0A
C2/FB80: 7B 3B 78 F8-4D 07 15 75-76 12 7E 3F-CF 04 5F 5C
C2/FB90: E1 C5 A1 E9-73 37 43 FC-95 52 74 B8-01 AD C2 B6
C2/FBA0: B0 E3 87 7F-16 50 BA 18-1E F0 44 02-9C 8F 9E 2D
C2/FBB0: 32 36 F7 65-34 7A 27 93-14 46 E4 80-71 D1 FB CC
C2/FBC0: 1B 2A 69 7D-8D 13 0E 24-77 F4 D8 C4-FA 81 82
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