ff3se 2.12
#27
(06-03-2020, 07:26 PM)Gi Nattak Wrote: True, if you have F2-F7 open you can just change the $60 byte I had to $F2 and I'd imagine it should work. I neglected to keep in mind that was where you had your monster sprites expanded to already >_<

Wait, so I literally just change this line:

Code:
C3/AF8D:    A9 60        LDA #$60   


to this?
Code:
C3/AF8D:    A9 60        LDA #$F2   


And I am also guessing these lines in the ASM file also from $60 to $F2?

Code:
org $C3AF8D
lbl_AF8D:
lda #$60

Also, just to clarify, this is what I typed for my own reference back in the day when I expanded the monster graphics:

F1A820\31A820 - F1B2CB\31B2CB:
Pointer to 8-High Monster Composition Data,
Pointer to 16-High Monster Composition Data,
DATA Monster 8-High Composition Data,
DATA Monster 16-High Composition Data

*F20000\320000 - F60570\360570
Main Monster Graphics

Battle Scripts:
F70000\370000 - F75000\375000

I remember I had to do something special to get my 1.1 ROM working with FF3SE_m for expanded monster graphics. I hope this will work with what I have done... Also, thanks for your patience; I never did learn ASM hacking as well as other parts of hacking. Surprised
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Messages In This Thread
ff3se 2.12 - by Subtraction - 05-05-2018, 02:15 AM
RE: ff3se 2.12 - by madsiur - 05-05-2018, 03:50 AM
RE: ff3se 2.12 - by Subtraction - 05-05-2018, 04:12 AM
RE: ff3se 2.12 - by Subtraction - 09-13-2018, 02:38 AM
RE: ff3se 2.12 - by madsiur - 09-13-2018, 09:28 AM
RE: ff3se 2.12 - by CrumpledMedal - 09-14-2018, 08:39 PM
RE: ff3se 2.12 - by Subtraction - 11-18-2018, 05:18 AM
RE: ff3se 2.12 - by Lightning - 11-22-2018, 05:22 PM
RE: ff3se 2.12 - by Gi Nattak - 05-24-2019, 09:00 PM
RE: ff3se 2.12 - by Lightning - 05-24-2019, 10:48 PM
RE: ff3se 2.12 - by Gi Nattak - 05-24-2019, 11:33 PM
RE: ff3se 2.12 - by Lightning - 05-25-2019, 12:23 AM
RE: ff3se 2.12 - by Gi Nattak - 05-25-2019, 03:00 PM
RE: ff3se 2.12 - by Lightning - 05-25-2019, 06:21 PM
RE: ff3se 2.12 - by Gi Nattak - 05-25-2019, 07:29 PM
RE: ff3se 2.12 - by Lightning - 05-25-2019, 08:22 PM
RE: ff3se 2.12 - by madsiur - 05-26-2019, 05:33 PM
RE: ff3se 2.12 - by Lightning - 05-30-2020, 04:15 PM
RE: ff3se 2.12 - by Gi Nattak - 06-01-2020, 07:03 PM
RE: ff3se 2.12 - by Lightning - 06-01-2020, 09:23 PM
RE: ff3se 2.12 - by Gi Nattak - 06-01-2020, 09:46 PM
RE: ff3se 2.12 - by Lightning - 06-01-2020, 11:32 PM
RE: ff3se 2.12 - by Lightning - 06-03-2020, 04:27 PM
RE: ff3se 2.12 - by Gi Nattak - 06-03-2020, 06:59 PM
RE: ff3se 2.12 - by Lightning - 06-03-2020, 07:14 PM
RE: ff3se 2.12 - by Gi Nattak - 06-03-2020, 07:26 PM
RE: ff3se 2.12 - by Lightning - 06-03-2020, 07:52 PM
RE: ff3se 2.12 - by Gi Nattak - 06-03-2020, 08:13 PM
RE: ff3se 2.12 - by madsiur - 06-03-2020, 10:59 PM
RE: ff3se 2.12 - by Gi Nattak - 06-03-2020, 11:29 PM
RE: ff3se 2.12 - by Lightning - 06-03-2020, 11:37 PM

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