Hi mods! Please accept my apologies if I'm on the wrong board.
I'm currently working on original sprites of mine to swap into Terra, Locke, Edgar and Celes using FF3SE. I've had no problems with Terra but once I've swapped out Locke with a sprite sheet that has a lot more red in it, it also affected the palette of the imperial soldiers. Like so:
Locke's new Sprite:
![[Image: fuuuu.png]](https://www.ff6hacking.com/misc/fuuuu.png)
But in turn I get:
![[Image: fuuuu.png]](https://www.ff6hacking.com/misc/fuuuu.png)
and of course
![[Image: fuuuu.png]](https://www.ff6hacking.com/misc/fuuuu.png)
...which is WAY too much red for my liking. :/ Turns out I get the same thing with Edgar, Celes, and Sabin(got some horrifying results there as well).
Is there a way for me to unlink their respective color palettes? Thanks in advance.
I'm currently working on original sprites of mine to swap into Terra, Locke, Edgar and Celes using FF3SE. I've had no problems with Terra but once I've swapped out Locke with a sprite sheet that has a lot more red in it, it also affected the palette of the imperial soldiers. Like so:
Locke's new Sprite:
![[Image: fuuuu.png]](https://www.ff6hacking.com/misc/fuuuu.png)
But in turn I get:
![[Image: fuuuu.png]](https://www.ff6hacking.com/misc/fuuuu.png)
and of course
![[Image: fuuuu.png]](https://www.ff6hacking.com/misc/fuuuu.png)
...which is WAY too much red for my liking. :/ Turns out I get the same thing with Edgar, Celes, and Sabin(got some horrifying results there as well).
Is there a way for me to unlink their respective color palettes? Thanks in advance.
