03-11-2014, 07:03 PM
(03-11-2014, 05:55 PM)Madsiur Wrote: I don't really see the point of having a bigger monster sprite. If you look at mould #6, which is 128x128 I believe, it already takes most of the screen available to display a monster. I don't think anything bigger than ~156x156 could fit...
You would need to create a new mould to fit your monster sprite and insert it by hand (create monster composition data and insert graphics) in the ROM since FF3SE doesn't allow images larger than 128x128.
The issue I have with the couple of enemies I want to insert is they're wider than 128, not taller. The enemies are meant to be tall so changing the hieght to anything less than 128 would be counter productive xD.
How would I go about creating a mould? and uh.... what is a mould xD?
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