Enemy bigger than 128x128?
#2
I don't really see the point of having a bigger monster sprite. If you look at mould #6, which is 128x128 I believe, it already takes most of the screen available to display a monster. I don't think anything bigger than ~156x156 could fit...

You would need to create a new mould to fit your monster sprite and insert it by hand (create monster composition data and insert graphics) in the ROM since FF3SE doesn't allow images larger than 128x128.
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Messages In This Thread
Enemy bigger than 128x128? - by Royaken - 03-10-2014, 10:07 PM
RE: Enemy bigger than 128x128? - by madsiur - 03-11-2014, 05:55 PM
RE: Enemy bigger than 128x128? - by Royaken - 03-11-2014, 07:03 PM
RE: Enemy bigger than 128x128? - by madsiur - 03-11-2014, 07:34 PM
RE: Enemy bigger than 128x128? - by Royaken - 03-11-2014, 10:30 PM
RE: Enemy bigger than 128x128? - by madsiur - 03-11-2014, 11:03 PM

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