monster sprite editing
#1
Hello all,
So, I was looking to replace some monsters sprites with those from other games that matched the graphical sophistication of FF6, and even if I recolored them with the ROM's existing palettes for each specific monsters(using same sprite) listed in FF3SE, the sprite's colors become mismatched and any change results in problems on the correct sprite/palette pair. I was wondering if any of you may know of a way to avoid this?
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Messages In This Thread
monster sprite editing - by mori - 03-07-2013, 07:58 AM
RE: monster sprite editing - by SSJ Rick - 03-07-2013, 05:11 PM
RE: monster sprite editing - by mori - 03-10-2013, 03:40 PM
RE: monster sprite editing - by madsiur - 03-10-2013, 04:47 PM
RE: monster sprite editing - by SSJ Rick - 03-10-2013, 04:29 PM
RE: monster sprite editing - by mori - 03-10-2013, 04:47 PM
RE: monster sprite editing - by mori - 03-10-2013, 05:16 PM
RE: monster sprite editing - by SSJ Rick - 03-11-2013, 03:38 PM

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