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FF6 with FF5 job system, NEED HELP
01-22-2013, 10:44 AM
Not sure this will happen, at least not by me. I haven't been hacking for a while now, work and life are a lot busier than they were a few months ago. I still troll the forums and would be willing to give advice to anyone who might want to tackle reworking the magic and class system... but it is highly unlikely I will be able to do it.
Let's Hack FF6 Stream: https://www.twitch.tv/b_run_
FFVI - Children of Vector: http://www.ff6hacking.com/forums/showthr...p?tid=2386
Monster AI Upgrade Patch: http://www.ff6hacking.com/forums/showthr...p?tid=2673
MMMMMagic 2.0: http://www.ff6hacking.com/forums/showthr...p?tid=3330
01-22-2013, 11:43 AM
Vanya, that looks amazing!
01-22-2013, 02:01 PM
01-22-2013, 04:47 PM
Thanks, guys. I'm considering working what I have into an engine. I don't have the time to make these extensive changes to the ROM. I'm in pretty much the same boat as Edrin. However, I work with GM a lot so I can work on things a lot faster with it. I do need to develop an RPG engine for my own business, so who knows.
01-22-2013, 05:00 PM
(01-22-2013, 02:01 PM)Ⓐ Mᴀᴅsɪᴜʀ Ⓐ Wrote:(01-22-2013, 11:43 AM)Zeemis Wrote: Vanya, that looks amazing!
It's lot easier to do it in Game Maker than actually do that kind of menu hacking in the FF3us ROM and make it work. It looks good nonetheless.
I know Madsiur lol, I've worked with both many times. :p
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