(12-13-2011, 10:45 PM)ribbits Wrote: Here's a random question, that I am assuming is quite a hardcore process if even possible. Is possible, via hex editing, to have the game start in the world of ruin and play through those events, and then upon beating kefka have it load up and go to the world of balance? Then playing through the the world of balance, ending on the floating continent?
I you want to strictly switch the course of events, theoratically, you could probably set all the appropriate event bits that are set in the WOB and when the game start and right after that branch to the first event of the WOR. Then the game should load the WOR map instead and the course of the event should be the same as if you played the WOB.
Then after you beat Kefka, instead of showing the ending and credits, clear all the event bit of the game and load the intro.
Maybe I'm missing something but I think it is strictly a questions of setting/clearing the good event bits and loading the good events.
Maybe you could also have a look at MasterZed's NewGame+ patch (
found here) because with this patch you can restart the game from the beginning when you are in the WOR and you keep your stats and inventory. By checking the changes he made it would give you a rough idea how to do something similar or at least a part of the process.
But like Angelo said it doesn't make any sense as you would gather 13 characters the WOR then restart with an amnesic Terra in the WOB....If you want your changes to make sense you would need to rewrite completely the story, events and dialogs and that would takes an insane amount of time. Just getting at ease with creating or modifying an event is already a long process (at least it was in my case).
You can have a look at the event dump and event trigger documents (both can be found at the bottom of
this page) to locate the events in the rom.
There is also the event bits document that you would need and it can be found
here.