Offset | Description |
$D85000 | item type |
$07 item type |
$10 'can be throw' flag |
$20 usable in battle |
$40 usable in menu |
$D85001 | equipable actors, low byte |
$D85002 | equipable actors, high byte |
$D85003 | learn rate of spell |
$D85004 | spell to learn |
$D85005 | field effect |
$D85006 | status protection 1 |
$D85007 | status protection 2 |
$D85008 | equipment status |
$D85009 | flags |
$01 raise fight damage |
$02 rise magic damage |
$04 HP + 25% |
$08 HP + 50% |
$10 HP + 12.5% |
$20 MP + 25% |
$40 MP + 50% |
$80 MP + 12.5% |
$D8500A | flags |
$01 preemptive strike |
$02 prevent back/pincer |
$04 fight → jump |
$08 magic → x-magic |
$10 sketch → control |
$20 slot → gp rain |
$40 steal → capture |
$80 enhances jump |
$D8500B | flags |
$01 enhances steal |
$02 ? |
$04 enhances sketch |
$08 enhances control |
$10 always hits |
$20 halves mp consumption |
$40 set mp consumption to one |
$80 raises vigor |
$D8500C | flags |
$01 fight → x-fight |
$02 randomly counters |
$04 randomly evades |
$08 gauntlet effect |
$10 genji glove effect |
$20 merit award effect |
$40 true knight effect |
$80 ? |
$D8500D | flags |
$01 shell when hp is low |
$02 safe when hp is low |
$04 reflect when hp is low |
$08 doubles gained exp |
$10 doubles gained gold |
$20 ? |
$40 ? |
$80 makes body cold |
$D8500E | targeting |
$D8500F | weapon: element type |
$D8500F | others: halves element damage |
$D85010 | vigor and speed |
$07 vigor |
$08 vigor signal (plus/minus) |
$70 speed |
$80 speed signal (plus/minus) |
$D85011 | stamina and magic |
$07 stamina |
$08 stamina signal (plus/minus) |
$70 magic |
$80 magic signal (plus/minus) |
$D85012 | weapon spell casting |
$3F spell id |
$40 allow random casting |
$80 remove from inventory |
$D85013 | weapons: flags |
$01 ? |
$02 enable swordtech |
$04 ? |
$08 ? |
$10 ? |
$20 unaltered back damage |
$40 allows two hands |
$80 runic |
$D85013 | items: flags |
$01 ? |
$02 damage on undead |
$04 ? |
$08 affects HP |
$10 affects MP |
$20 remove status |
$40 ? |
$80 max out |
$D85014 | weapon: power |
$D85014 | item: heal power |
$D85014 | others: physical defense |
$D85015 | weapon: hit rate |
$D85015 | item: actor status 1 |
$D85015 | others: magical defense |
$D85016 | item: actor status 2 |
$D85016 | others: absorb elements |
$D85017 | item: actor status 3 |
$D85017 | others: nulls elements |
$D85018 | item: actor status 4 |
$D85018 | others: weak against elements |
$D85019 | ?equipment status |
$D8501A | physical and magic evasion |
$0F physical evasion |
$F0 magic evasion |
$D8501B | special effect |
$D8501C | price, low byte |
$D8501D | price, high byte |