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Description | Value |
Base offset (SNES) | $C46AC0 |
Block size | $0E |
Number of blocks | $0100 |
Total size | $0E00 |
Offset | Description |
$00 | Targetting |
$01 | Single target |
$02 | Force enemies or allies |
$04 | Target everything |
$08 | Target all enemies or all allies |
$10 | Auto-accept default selection |
$20 | Multiple selection possible |
$40 | Enemy selected by default |
$80 | Random selection |
$01 | Elemental Properties |
$01 | Fire |
$02 | Ice |
$04 | Lightning |
$08 | Poison |
$10 | Wind |
$20 | Pearl/Holy |
$40 | Earth |
$80 | Water |
$02 | Spell Effect |
$03 | Where used/Damage type |
$01 | Useable on field |
$40 | Sacrifice caster |
$80 | Affect MP |
$04 | Spell Effect 2 |
$01 | Restore HP or MP |
$02 | Absorb HP or MP |
$04 | Remove Status Condition |
$08 | Induce Status Condition |
$80 | Power / 16 |
$05 | MP Cost |
$06 | Power |
$07 | ? |
$08 | Success Rate |
$09 | Special Effect |
$0A | Condition Effects 1 |
$0B | Condition Effects 2 |
$0C | Condition Effects 3 |
$0D | Condition Effects 4 |