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Shop Data
Overview
Info for shop salesmen. Shops are triggered through event command $9B XX where XX is the shop index.
Offsets
Description | Value |
---|---|
Base offset (SNES) | $C47AC0 |
Block size | $09 |
Number of blocks | $0080 |
Total size | $0480 |
Data
Offset | Description | |
---|---|---|
$00 | Shop type and shop cost | |
Shop Type: | ||
$00 | (blank) | |
$01 | Weapon | |
$02 | Armor | |
$03 | Item | |
$04 | Relics | |
$05 | Vendor | |
Shop Cost: | ||
$00 | Prices x1 (normal) | |
$10 | Prices x2 (double) | |
$20 | Prices x1.5 | |
$30 | Prices x0.5 | |
$01 | Item 1 | |
$02 | Item 2 | |
$03 | Item 3 | |
$04 | Item 4 | |
$05 | Item 5 | |
$06 | Item 6 | |
$07 | Item 7 | |
$08 | Item 8 |