Patches Allocation
This page is made to document patch conflicts and space used by FF3us patches applied on a headerless 1.0 ROM.
Mandatory fields:
- Offsets (beginning and ending)
- Free (whether the modified by range is in free space or not)
- Patch Type (there can be more than one)
- Patch Name (link optional)
Patch Type:
B
= BugfixI
= Improvement / CustomizationG
= GraphicT
= TextA
= AssemblyE
= EventO
= Other
Bank $C0
Offset Beg | Offset End | Free | Name | Type | Description |
---|
Bank $C1
Offset Beg | Offset End | Free | Name | Type | Description |
---|
Bank $C2
Offset Beg | Offset End | Free | Name | Type | Description |
---|---|---|---|---|---|
C22DDC | C22DE0 | Y | Ignore Freeze for Monsters | I, A | JSR to New Function + Freeze into position |
C245C1 | C245CA | N | Muddle/Smoke Bomb Fix | B, A | Muddle - Clear |
C2A65A | C2A660 | Y | Ignore Freeze for Monsters | I, A | New Function |
Bank $C3
Offset Beg | Offset End | Free | Name | Type | Description |
---|---|---|---|---|---|
C32A40 | C32A42 | N | Frozen Terra Fix | B, A | JSR to new code |
C3FFA9 | C3FFBA | Y | Frozen Terra Fix | B, A | Object Data reset loop ($0867-$1068) |
ASM (Other)
Offset Beg | Offset End | Free | Name | Type | Description |
---|
Events
Offset Beg | Offset End | Free | Name | Type | Description |
---|---|---|---|---|---|
CAC4C0 | CAC4C3 | N | Opened Eyes Terra Fix (ALT) | B, E | Subroutine $D1F9ED call |
CAC512 | CAC515 | N | Opened Eyes Terra Fix (ALT) | B, E | Subroutine $D1F9E4 call |
CAF004 | CAF010 | N | Opened Eyes Terra Fix | B, E | Map $E2 and $E8 entrance events |
CBD2D8 | CBD2D8 | N | Wrong Way Idiot! | B, E | |
CC0922 | CC0922 | N | Wrong Way Idiot! | B, E | |
D1F9D0 | D1F9E3 | Y | Opened Eyes Terra Fix | B, E | Relocated code, set eyes closed |
D1F9E4 | D1F9F5 | Y | Opened Eyes Terra Fix (ALT) | B, E | Set eyes opened / closed |
Other
Offset Beg | Offset End | Free | Name | Type | Description |
---|---|---|---|---|---|
EEB24B | EEB256 | N | Mini-Maps Upgrade | I, G | Pointers to Graphics and Palette (4) |
EFE49B | EFE97C | N | Mini-Maps Upgrade | I, G | World of Balance Minimap Graphics |
EFE97D | EFEDA5 | N | Mini-Maps Upgrade | I, G | World of Ruin Minimap Graphics |
EFEDA6 | EFFB47 | N | Mini-Maps Upgrade | I, G | Daryl's Airship Graphics |
EFFB48 | EFFC47 | Y&N | Mini-Maps Upgrade | I, G | Palettes for Ending Airship Scene |