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Patch: Button Blunder
Bug:
At the end of the game, during the scene with Gogo where he (or possibly she) is informed that "both buttons have to be pressed simultaneously", the buttons/switches on the map are miscolored beyond recognition. I believe this to be a mistake because simply changing them from palette $0D to their respective palette of $0C makes them look nice and correct, like the only other switch of this kind in the game that is inside the Magitek Research Facility.
Vanilla: https://imgur.com/hJNY0sG
Fixed: https://imgur.com/VPr2EVh
Offset:
CA/1B13: 60 Change background layer $0E to palette $0D (changed to palette $0C)
Download: https://ff6hacking.com/patches/Button_Blunder.zip
Headered and Unheadered patches included.
At the end of the game, during the scene with Gogo where he (or possibly she) is informed that "both buttons have to be pressed simultaneously", the buttons/switches on the map are miscolored beyond recognition. I believe this to be a mistake because simply changing them from palette $0D to their respective palette of $0C makes them look nice and correct, like the only other switch of this kind in the game that is inside the Magitek Research Facility.
Vanilla: https://imgur.com/hJNY0sG
Fixed: https://imgur.com/VPr2EVh
Offset:
CA/1B13: 60 Change background layer $0E to palette $0D (changed to palette $0C)
Download: https://ff6hacking.com/patches/Button_Blunder.zip
Headered and Unheadered patches included.
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The following 5 users say Thank You to Gi Nattak for this post:
• C-Dude (10-10-2020), CVReynolds (10-16-2020), Imzogelmo (10-24-2020), madsiur (10-10-2020), SilentEnigma (10-10-2020)
• C-Dude (10-10-2020), CVReynolds (10-16-2020), Imzogelmo (10-24-2020), madsiur (10-10-2020), SilentEnigma (10-10-2020)
10-10-2020, 04:03 PM
Good catch! I always wondered why they were talking about levers when there clearly weren't any on the wall! The palette really makes a difference.
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