05-24-2017, 02:07 PM
The way the vanilla Item Drop rate works is 7/8 common item drop and 1/8 rare item drop. This results in the common items dropping at an incredible rate, and likewise it can be frustrating to get a rare item from a single enemy. However, this allows for a guaranteed item drop if both the common and rare slots are the same item (or different).
My idea was to have the following rates: 50% the common item, 25% the rare, 25% nothing, but 100% if both the rare and common item are the same. However, I am unaware of how to perform this, and so far I have been only able to change the item drop rates (which I currently have set up as 65% common and 35% rare, which is less than an ideal set). Anyone can help me on this ordeal?
My idea was to have the following rates: 50% the common item, 25% the rare, 25% nothing, but 100% if both the rare and common item are the same. However, I am unaware of how to perform this, and so far I have been only able to change the item drop rates (which I currently have set up as 65% common and 35% rare, which is less than an ideal set). Anyone can help me on this ordeal?
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