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Final Fantasy V Project Syldra

#1
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This will be my first project for awhile
the mortal kombat hack is lost, but with ffv being so easy to hack on steam i will
try to give it a complete graphical overhaul, bare in mind this may take some time.
I plan for jobs to look different among the characters instead of the same, and i will be hand drawing some monsters
and using my scanner to full effect..

!ENEMIES IN POST 2 OF THREAD!


So i did my first streaming of many and started and finished this during that time:
PART 1: http://www.mediafire.com/download/4ys715...10_0_1.dat
[Image: ajiEWzu.png]
PART 2: http://www.mediafire.com/download/j0dbx3...hr10_0.dat
[Image: MSVrcy3.png]
for comparsion:
[Image: cK26hne.png]

Bartz Portrait hand drawn: http://www.mediafire.com/download/8c2r23...ace0_0.dat
[Image: hTnzwn4.png]

hand drawn:[Image: zpVnujE.jpg]
To install simply unzip the two files into resources and there you go

JOBS BARTZ:

[Image: rkAg3BV.png]
Knight bartz pt 1:http://www.mediafire.com/download/0cdd100juozopzk/fldchr15_0.dat
[Image: zlZLrga.png]
Knight Bartz Part 2:http://www.mediafire.com/download/zwv6d63b0k6ypsq/fldchr15_0_1.dat

[Image: Zn9bSl4.png]
Monk Bartz pt 1: http://www.mediafire.com/download/43gwh2...hr16_0.dat

[Image: pvKMXqT.png]
Monk Bartz pt2: http://www.mediafire.com/download/vfv6tr...16_0_1.dat

[Image: kjfyh3J.png]
Thief Bartz pt 1: http://www.mediafire.com/download/r2x4e8...hr17_0.dat

[Image: 9BtDBSU.png]
Thief Bartz pt 2: http://www.mediafire.com/download/6ad35c...17_0_1.dat

[Image: GjvYyEO.png]
Black Mage Bartz 1:http://www.mediafire.com/download/ml5zve3keocr59c/fldchr25_0.dat

[Image: sDKU4nY.png]
Black Mage Bartz 2:http://www.mediafire.com/download/08o4c0qyf27xf9t/fldchr25_0_1.dat

To install simply unzip the two files into
CHmmProgram Files (x86)\Steam\SteamApps\common\FINAL FANTASY V\resources
job done

!ENEMIES IN POST 2 OF THREAD!

more coming stay tuned, makes sense to focus on bartz for now
SCREENSHOTS:

[Image: oUabqR2.png]
[Image: AeTnToG.png]
[Image: vtqHnId.jpg]
[Image: 6HkCUYr.png]
[Image: R6Nj9mg.png]
[Image: eZ46dGl.jpg]
[Image: EWCzeOR.png]
[Image: ZSZannG.jpg]
[Image: J9OzDTz.jpg]
[Image: LzRktRv.jpg]
[Image: ziD73JB.jpg]
[Image: voyHzHr.jpg]
[Image: 3k4adu9.png]
[Image: 5UOfuwt.jpg]
[Image: RVwA3uc.jpg]

white mage next!


The only limit is imagination. And 16 colors.. I guess 

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[-] The following 1 user says Thank You to JWhiteLXXXIX for this post:
  • B-Run (04-08-2016)

#2
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sprites need repositioning btw this isn't done yet.. more to come

UPDATE: fixed positioning

BTW: example of a hand drawn enemy, (not much filtering or anything done to it yet mind)
[Image: 0m7VhQS.jpg]

Enemies:

[Image: k3zm893.png]
new big horn needs some tweaks still

[Image: 41gSqam.jpg]

hand drawn image

[Image: a7jovcw.jpg]

[Image: SV07yfT.png]
new gatling needs some tweaks still

[Image: xPP8d74.jpg]

hand drawn image

[Image: 9z4VvPd.jpg]

new goblin

[Image: fL7qCOG.png]

[Image: nILWUyf.jpg]

hand drawn image:
[Image: YwkW7CM.jpg]

new killer bee

[Image: R0uibH5.png]

[Image: zcF8SUI.jpg]

hand drawn image:

[Image: wq4xd7Q.jpg]

new nutkin

[Image: WWUQ22o.png]

[Image: IrEwIGs.jpg]

Hand drawn image:
[Image: ZMnD5Nl.jpg]

new straycat

[Image: ykH5K8Z.png]

[Image: YxW53Ql.jpg]

[Image: rIUVyTH.jpg]

new steelbat

[Image: XsoNPyY.png]

[Image: PfUL1n2.jpg]

hand drawn image:

[Image: pTqtQ8Y.jpg]

new devil crab

[Image: cBoP0HH.png]

[Image: PiJZZlh.jpg]

hand drawn image:

[Image: 8uFM07n.jpg]

new stroper

[Image: lOLS2ib.png]

[Image: y245l8Y.jpg]

hand drawn image:
[Image: Ke3vT6b.jpg]

new black goblin (yes even recolors get a new enemy)

[Image: bCxnDtH.png]

[Image: CUS7e0u.png]

hand drawn image:
[Image: XDKB50q.jpg]

new white serpent:
[Image: jANTeZ8.png]

[Image: zSx9KpG.png]

hand drawn image:
[Image: IRbG7pP.jpg]


The only limit is imagination. And 16 colors.. I guess 

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#3
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This is a nice improvement. Keep it up man!
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#4
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will do, his jobs will be far easier then he was.
and maybe ill spice em up a bit


The only limit is imagination. And 16 colors.. I guess 

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#5
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ps sorry madsiur i blew the images up by mistake. question whether i might be able to turn the stactic
menu sprite into a portrait.. wonder if that sprite in part 2 is used anywhere else?


The only limit is imagination. And 16 colors.. I guess 

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#6
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This looks great. Sorry I wasn't able to stick around longer for more of the stream... I'm really interested in spriting but am decidedly mediocre at it... and thats only for FFVI... i can't even imagine doing stuff like this...

It's amazing how much something like adding a little highlighting in the hair makes a huge difference in the appearance. This is clearly an improvement on the original. It makes the other members of the cast look flat.
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#7
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thanks very much man imo doing anything in gimp rather than anything else makes things easy, i would consider spriting in se harder than this. don't worry about it i will stream again.. maybe with my mic next time, maybe i could help you out with the youtube channel on some spriting videos? anyways keep an eye out for later... first job in bound.. it will be different


The only limit is imagination. And 16 colors.. I guess 

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#8
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moving thread about a bit to make it neater


The only limit is imagination. And 16 colors.. I guess 

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#9
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(04-08-2016, 07:40 AM)Jameswhite89 Wrote: maybe with my mic next time, maybe i could help you out with the youtube channel on some spriting videos?

We could definitely have a spriting tutorials/streams playlist on the channel. You could go over basic or more advanced stuff, it's up to you really. The videos would be more interesting if they have comments but you decide in the end.

Good job on the Bartz Knight!
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#10
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Update monster wise, white mage will be coming soon same with blue then we can try to sort the mess that is gaulf out!


The only limit is imagination. And 16 colors.. I guess 

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