06-23-2015, 10:12 AM
(This post was last modified: 06-23-2015, 10:28 AM by Kugawattan.)
I want to have a relic that turns Control (which now is the character's default ability) into GP Rain. I'm not sure how to make this work, though. Can anyone help?
And while I'm on the subject, is it possible to make 'GP Rain' be the same as casting 'Launcher'? You know, that attack that throws rockets that hit eight times to randomly selected enemies? I know that 'Shock' is casting 'Megahit', so I assume something similar to this can be made?
And to top it all off, is it possible to have 'Control' ALWAYS control the enemies that don't have the 'Can't Control' flag checked?
P.S. It seems I'm on the verge of spamming threads for rather small questions, so I'm going to ask as many as I can think of now. If there's something else I could do about this, I'm all ears.
And while I'm on the subject, is it possible to make 'GP Rain' be the same as casting 'Launcher'? You know, that attack that throws rockets that hit eight times to randomly selected enemies? I know that 'Shock' is casting 'Megahit', so I assume something similar to this can be made?
And to top it all off, is it possible to have 'Control' ALWAYS control the enemies that don't have the 'Can't Control' flag checked?
P.S. It seems I'm on the verge of spamming threads for rather small questions, so I'm going to ask as many as I can think of now. If there's something else I could do about this, I'm all ears.
Step forward, spriters! We are also responsible to make hacks look new and fresh, we are no less important than code or ASM hackers! CHARGE!!