Quadrupedal characters and spriting.
#1
So, as you may have read, I am working on a FFVII to snes port, doing well so far. One problem is Red XIII/Nanaki, a quadrupedal dog type character. Normal ffvi characters are 24hX16w, is it possible to use the opposite, 16hX24w?
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#2
No unfortunately not.
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#3
You may want to check out Atmaweapon and Interceptor ( found in the Database section) sprite sheet. They are both quadrupedal sprite.
[Image: rrj.gif]
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#4
yea modifying atma weapon would probably be your easiest bet, since interceptor is a bit small to be converted to red
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#5
There is also my cagnazzo and antlion sprite you could check and modify
https://www.ff6hacking.com/forums/showth...p?tid=1859
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#6
Make him walk on two legs, he's had practice! =p
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#7
Ah! Thank you, I had been using the interceptor sprite as a placeholder, but I should be able to work something out from the atma weapon spritesheet! Now if I could just resolve some palette issues ~grumble grumble~
(12-17-2012, 03:05 AM)QuickFix Wrote: Make him walk on two legs, he's had practice! =p

Lol, right? I was thinking of doing him as a moomba, like from FFVIII and others. If I am not mistaken that's what he was anyway, just a different form/sort of moomba
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