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FF6 Steam Version
After speaking with people mentionned in this help Ad, it's confirmed that the rom.bin file in the PC release is used by for possibly many data types. It'S a straight JAP GBA rom copy (except a single byte). We can exclude font data, graphics related data, sound/music related data but everything else is possible, and a succesfull test with item data and map data points toward that direction. It is still unknow if the game use any of the ROM ARM code.
This means potentially all event code/commands, monster stats, chest data, shop data, esper data, magic data, item data, formation, packs, AI commands/scripts and map data (and maybe more) are the same as the SNES version (excluding specific GBA expansions like monsters or espers, though the added entries follow the same data format). As for strings (dialogues and names) they are hard coded in the game .exe but they are modifiable.
I'll be putting up a document for the Steam community with data formats and offsets after testing a few times each data types in the PC version. A copy of some of the hard work and research FF6 hacker have done since more than 10 years that will be transfered to a newer FF6 version. This is a potential huge step made with the help of Square-Enix laziness
Expect maybe a PC version editor in a near future!
Test (Click to View)
This means potentially all event code/commands, monster stats, chest data, shop data, esper data, magic data, item data, formation, packs, AI commands/scripts and map data (and maybe more) are the same as the SNES version (excluding specific GBA expansions like monsters or espers, though the added entries follow the same data format). As for strings (dialogues and names) they are hard coded in the game .exe but they are modifiable.
I'll be putting up a document for the Steam community with data formats and offsets after testing a few times each data types in the PC version. A copy of some of the hard work and research FF6 hacker have done since more than 10 years that will be transfered to a newer FF6 version. This is a potential huge step made with the help of Square-Enix laziness
Expect maybe a PC version editor in a near future!
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