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FF6 Steam Version
12-02-2015, 09:53 PM
(12-02-2015, 08:34 PM)Rjenyawd Wrote: the ios version has some bigger sprites. ...They're hideous, but LARGER. Think of the possibilities. We can get in there and retex thoes things to high-heaven.
iOS monster sprites are really nice IMO. Please define "retex" lol
(12-02-2015, 08:54 PM)Lockirby2 Wrote: an IOS to PC version would have the upscaled backgrounds, tiles, and dialogue portrait support, AND it'll be pc files... which means it might have easier access.
I'm a PC game hacking noob but I know the era where you just extract all the game files (audio, code and graphics) in right format by doing a few manipulations is over. Also assuming the game goes on Steam, I think it would be harder to hack if the game use some of Steam client functionalities... I have no idea if previous sentence is right as I never used or read much on Steam.
(12-02-2015, 08:54 PM)Lockirby2 Wrote: I'm expecting IOS here.
On second thought maybe here too lol. My 4 biggests drawback of the iOS / Android port were:
1) Characters sprites. (That wouldn't be fixed in a port)
2) Boner menu [/quote some guy on ID]
3) Unable to do any kind of LLG (mostly because unable to flee fast enough from random encounters because of boner menu iirc...)
4) Using a touch screen (valid for any phone game)
Technically, all points except #1 could be fixed in a port.
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