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My Hacked Rom crashes...will EXPLAIN

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Well I'll quote myself on this one:

(02-13-2012, 10:47 PM)Madsiur Wrote:
Code:
Offset    Size    RLE    IPS_File_Range       IPS_File_Size
------    ----    ID     00000000-00000004        5
126423       D    No     00000005-00000016       12 (palette change)
126454       C    No     00000017-00000027       11 (palette change)
126492       E    No     00000028-0000003A       13 (palette change)
134790      30    No     0000003B-0000006F       35 (unknown data change...not on the ROM map)
1348C8      21    No     00000070-00000095       26 (unknown data change...not on the ROM map)
1348F0       4    No     00000096-0000009E        9 (unknown data change...not on the ROM map)
2CE680       4    No     0000009F-000000A7        9 (previously unused space)
2CE802       1    No     000000A8-000000AD        6 (graphics change)
2CE80A       1    No     000000AE-000000B3        6 (graphics change)
2EB41E       8    No     000000B4-000000C0        D (previously unused space)
2F4C46    52D1    No     000000C1-00005396     52D6 (world maps data and tiles graphics)
------    ----    EOF    00005397-00005399        3

Like I said in details on my post on the previous page, there is 2 writing of data in a "unused space" and 3 writing in a area labeled as "unknow data". The "unknown data" changes could be due to the palette changes because there is 3 entries, but who knows, since we don't know what kind of data is there. As for the data written in the "unused space", maybe it is used by FF3usME when you save and that could be verified by saving with FF3usME without changing anything. The world map data switching is FF3usME fault like Zeemis said and it's shouldn't affect or corrupt the game. I did a long edit to my post last night and you guys maybe haven't seen it...

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RE: My Hacked Rom crashes...will EXPLAIN - by madsiur - 02-14-2012, 02:43 PM

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