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Final Fantasy VI: Revised Old Style Edition
09-21-2020, 09:51 PM
(08-22-2020, 04:50 PM)kamesennin Wrote: So after some playing around and checking the IPS log for vivify93's patch, it looks like these bytes need to be changed:
$130544 44 bytes
$130630 90 bytes
$130750 8C bytes
$1308D0 90 bytes
$130A20 78 bytes
$130AF8 30 bytes
Edit: It looks like vivify93's patch doesn't get the graphic 100% correct. If you compare it side by side with a clean Japanese rom, the corners are a bit off. On the left is patched USA, with clean Japanese on the right. I'm going to see if I can get it working, but we'll see how far I get.
Edit2: Seems like the corners must be elsewhere in any English rom that hacks in a new silence graphic since the original mute graphic was a bit smaller and didn't need those four 8x8 tiles. I've found the corresponding tiles in the FF6j rom, but I have no idea where to copy them.
Hi, I'm sorry for the late reply but SilentEnigma made me aware of this. The code he suspects corrupted Total Graphics was corrected and I implemented his Silence Graphic patch to the newest version.
https://www.romhacking.net/hacks/3813/
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