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When Games Collide.. (remade)

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(03-23-2016, 05:21 PM)Kugawattan Wrote: While I can't help much, gotta say this is looking real nicely. I look forward to play this game, with villains like Pokey and fighting waves of Koopa Troopas, though I have to say I was more fond of the previous cast of characters...I understand the palette issues were probably impossible to work around, but still. It does kind of make me sad to see Ness go from a permanent character to a guest, though.

I think Lagomorph would work better as heal, or an attack. A buff might be too exploitable while minimal damage/healing is not

I notice Link and Bub both learn Lore...will both be able to learn spells if attacked? Was that doable? Not a veteran on LoZ, was Link usually seen using enemy abilities? Or Bub, for that matter? Unless you plan to have the "Lore List" to be abilities that fit both instead...just brainstorming here now xD

The only commands I see missing is Dance as well as Control... not sure if if fits, but Bub's bubbles do trap enemies, mmmmaybe something can be translated to Control...? Maybe not.

Mario with Jump and Slots is incredibly clever, 10/10

Thanks bro!  I really wanted to keep Ness along as well but it just seemed more fitting for him to be leader of the returners (Saturns) in my game.  I do kinda feel Ness would work better as Strago (with lore changed to PSI) though but not sure who would relm be... a saturn or butterfly?  Then I would have to pick a new returner as well.   My palette definitely restricts me from making Paula in place of relm though.  Only reason Link became Strago is due to the grand train skill that I can probably change to Tri-Force (white palette).  I honestly have never seen Link use monster abilities haha.. good point you made about that..  As for the Link and Bub both learning Lore..  that was a typo when I removed Luigi and switched around cast characters again, Bub should be with dance.  Hmm..  all characters are subject to change..  but deciding who should be expendable is difficult haha.  I appreciate your time and input!  Oo and I made lagomorph a heal that way you can mess up on purpose.
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Messages In This Thread
When Games Collide.. (remade) - by Badass - 02-07-2016, 03:03 PM
RE: When Games Collide.. (remade) - by Catone - 02-07-2016, 03:20 PM
RE: When Games Collide.. (remade) - by Badass - 02-07-2016, 03:59 PM
RE: When Games Collide.. (remade) - by Catone - 02-07-2016, 04:20 PM
RE: When Games Collide.. (remade) - by Badass - 02-07-2016, 07:16 PM
RE: When Games Collide.. (remade) - by Catone - 02-07-2016, 10:32 PM
RE: When Games Collide.. (remade) - by HatZen08 - 02-08-2016, 01:56 PM
RE: When Games Collide.. (remade) - by Badass - 02-08-2016, 06:05 PM
RE: When Games Collide.. (remade) - by Badass - 02-09-2016, 12:19 AM
RE: When Games Collide.. (remade) - by Badass - 02-19-2016, 10:30 AM
RE: When Games Collide.. (remade) - by m06 - 02-19-2016, 01:37 PM
RE: When Games Collide.. (remade) - by Badass - 03-11-2016, 10:34 PM
RE: When Games Collide.. (remade) - by Kugawattan - 03-23-2016, 05:21 PM
RE: When Games Collide.. (remade) - by Badass - 03-24-2016, 01:33 PM
RE: When Games Collide.. (remade) - by Kugawattan - 03-24-2016, 02:03 PM
RE: When Games Collide.. (remade) - by Badass - 03-24-2016, 06:15 PM
RE: When Games Collide.. (remade) - by Kugawattan - 03-24-2016, 10:23 PM

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