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When Games Collide.. (remade)

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(02-07-2016, 04:20 PM)Catone Wrote: Ah, yeah I need to quit being lazy and finish finding a solution to problems like that.  Have to wonder how much cool stuff the hacking world is missing out on because spriters hitting that rock.

Back on topic, if your getting Bomber Man to throw bombs and such, is DK gonna throw barrels?

Don't know if I'd replace the Throw character attack (its to fitting) but maybe turn blizzard into throwing barrels... tis a thought if you don't already have plans.

Yea that's why Luigi is stuck with brown pants and Samus with blue eyewear and blaster. 

Hmm..  Dk could throw barrels.  Storm looks like a hard skill to edit though, no idea what it looks like in yychr.  Or maybe I can change fire dance into barrels and assign that spell animation rather.

But I am thinking about using your possess patch Catone...  kinda hesitant because I don't know how it will affect my other characters' lists of magitek skills though.

One thing I do need though for sure is save states of certain weapon palettes (along with index palette number).  Unless there is a way to pull up all palettes on yychr that I do not know about.  If anyone can help with that, it would be greatly appreciated.  

Another patch is Hatzens custom skeans I'm interested in.  He sent me a PM on how changing the batting power will change the animation but I don't know what each spell index animation is 1-255.  Is that the same order of spells in FFUSME?  If anyone has a link to a list of each spell in order that would be nice as well.  Maybe I found it? ->http://mnrogar.slickproductions.org/hacking/spell_graphics_data.txt

Another thing, more suggestions is highly encouraged.  Different names of commands, maybe throw into bombard? What to change magiteks name to...  blitz.. dance..  skeans..  etc
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Messages In This Thread
When Games Collide.. (remade) - by Badass - 02-07-2016, 03:03 PM
RE: When Games Collide.. (remade) - by Catone - 02-07-2016, 03:20 PM
RE: When Games Collide.. (remade) - by Badass - 02-07-2016, 03:59 PM
RE: When Games Collide.. (remade) - by Catone - 02-07-2016, 04:20 PM
RE: When Games Collide.. (remade) - by Badass - 02-07-2016, 07:16 PM
RE: When Games Collide.. (remade) - by Catone - 02-07-2016, 10:32 PM
RE: When Games Collide.. (remade) - by HatZen08 - 02-08-2016, 01:56 PM
RE: When Games Collide.. (remade) - by Badass - 02-08-2016, 06:05 PM
RE: When Games Collide.. (remade) - by Badass - 02-09-2016, 12:19 AM
RE: When Games Collide.. (remade) - by Badass - 02-19-2016, 10:30 AM
RE: When Games Collide.. (remade) - by m06 - 02-19-2016, 01:37 PM
RE: When Games Collide.. (remade) - by Badass - 03-11-2016, 10:34 PM
RE: When Games Collide.. (remade) - by Kugawattan - 03-23-2016, 05:21 PM
RE: When Games Collide.. (remade) - by Badass - 03-24-2016, 01:33 PM
RE: When Games Collide.. (remade) - by Kugawattan - 03-24-2016, 02:03 PM
RE: When Games Collide.. (remade) - by Badass - 03-24-2016, 06:15 PM
RE: When Games Collide.. (remade) - by Kugawattan - 03-24-2016, 10:23 PM

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