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More Weapon/Enemy Special Animations

#1
Posts: 1,261
Threads: 250
Thanks Received: 11
Thanks Given: 7
Joined: Jun 2009
Status
Traitor
Title: Wonder Patch
Authors: Angelo, Zeemis
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Here's the patch that Angelo and I created. It moves all enemy specials from 2CE8E8-2CE9F8 to the free area: 2FFDC8. In essence, this not only allows for more weapon animations, but also allows more enemy special animations.

Thanks is also given to Drakkhen for the assembly he posted. Support for this patch has been requested to Lord J so that we don't have to manually add in new weapon and enemy special animations like we would via a hex editor. Drakkhen, if you want to add support for this patch, that'd be awesome as well if you feel like it. :>
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[-] The following 1 user says Thank You to Zeemis for this post:
  • tsushiy (06-13-2012)



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More Weapon/Enemy Special Animations - by Zeemis - 05-31-2011, 12:21 AM

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