FF6 Hacking
More Weapon/Enemy Special Animations - Printable Version

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More Weapon/Enemy Special Animations - Zeemis - 05-31-2011

Title: Wonder Patch
Authors: Angelo, Zeemis
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Here's the patch that Angelo and I created. It moves all enemy specials from 2CE8E8-2CE9F8 to the free area: 2FFDC8. In essence, this not only allows for more weapon animations, but also allows more enemy special animations.

Thanks is also given to Drakkhen for the assembly he posted. Support for this patch has been requested to Lord J so that we don't have to manually add in new weapon and enemy special animations like we would via a hex editor. Drakkhen, if you want to add support for this patch, that'd be awesome as well if you feel like it. :>


RE: More Weapon/Enemy Special Animations - SSJ Rick - 05-31-2011

maybe I can talk with J about it

me and him got pretty cool actually so I'll give it a shot Wink