Here are some of my findings when digging around in the rom with yy-chr.
Title: 062C4C-0638EB 4BPP
![[Image: imgshk.png]](https://www.ff6hacking.com/misc/imgshk.png)
Characters, NPC's and Symbols/Menu Borders:
0212C0-0281FF / FC-NES x8 Pattern using 3BPP.
Credit goes to JCE3000GT.
![[Image: imgshk.png]](https://www.ff6hacking.com/misc/imgshk.png)
Items:
Credit goes to JCE3000GT.
![[Image: imgshk.png]](https://www.ff6hacking.com/misc/imgshk.png)
Town and Dungeon Tiles: 028E80-02F480 3BPP
Credit goes to JCE3000GT.
![[Image: imgshk.png]](https://www.ff6hacking.com/misc/imgshk.png)
Spells and other Animations: 0341C1-037DC0 3BPP / FC-NES x16 Pattern
Credit goes to JCE3000GT.
![[Image: imgshk.png]](https://www.ff6hacking.com/misc/imgshk.png)
It seems like enemies in general start at "00050818" using 3BPP SNES, although everything follows the same format as the dragon below.
Some Dragon or something: 00056800 3BPP SNES
![[Image: imgshk.png]](https://www.ff6hacking.com/misc/imgshk.png)
Overworld Tiles, credit goes to JCE3000GT and I think FIREBURG:
03DFC4-03ED43 3BPP
![[Image: imgshk.png]](https://www.ff6hacking.com/misc/imgshk.png)
Battle Backgrounds: 00065bc4 3BPP
Wrong palette, but conformation is here.
![[Image: imgshk.png]](https://www.ff6hacking.com/misc/imgshk.png)
-------------------
Palettes
Chest Palette: 03DC06
Main Hero Palette: 03DA26
Title: 062C4C-0638EB 4BPP
![[Image: imgshk.png]](https://www.ff6hacking.com/misc/imgshk.png)
Characters, NPC's and Symbols/Menu Borders:
0212C0-0281FF / FC-NES x8 Pattern using 3BPP.
Credit goes to JCE3000GT.
![[Image: imgshk.png]](https://www.ff6hacking.com/misc/imgshk.png)
Items:
Credit goes to JCE3000GT.
![[Image: imgshk.png]](https://www.ff6hacking.com/misc/imgshk.png)
Town and Dungeon Tiles: 028E80-02F480 3BPP
Credit goes to JCE3000GT.
![[Image: imgshk.png]](https://www.ff6hacking.com/misc/imgshk.png)
Spells and other Animations: 0341C1-037DC0 3BPP / FC-NES x16 Pattern
Credit goes to JCE3000GT.
![[Image: imgshk.png]](https://www.ff6hacking.com/misc/imgshk.png)
It seems like enemies in general start at "00050818" using 3BPP SNES, although everything follows the same format as the dragon below.
Some Dragon or something: 00056800 3BPP SNES
![[Image: imgshk.png]](https://www.ff6hacking.com/misc/imgshk.png)
Overworld Tiles, credit goes to JCE3000GT and I think FIREBURG:
03DFC4-03ED43 3BPP
![[Image: imgshk.png]](https://www.ff6hacking.com/misc/imgshk.png)
Battle Backgrounds: 00065bc4 3BPP
Wrong palette, but conformation is here.
![[Image: imgshk.png]](https://www.ff6hacking.com/misc/imgshk.png)
-------------------
Palettes
Chest Palette: 03DC06
Main Hero Palette: 03DA26