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Mystic Quest Reborn / Mystic Quest HardType

#1
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Hello, I'm sure most of you know who I am so no introductions needed.

This is a two patch mod. The first patch (Mystic Quest Reborn) are the changes in what you will see in the videos. The second patch (Mystic Quest HardType) are just changes to the stats of the characters, monsters and items.

YouTube videos:
Gameplay:
Basic begining gameplay video

Random Battles:
Random Battle 1-- Added May 4 2011
Random Battle 2-- Added May 10 2011
Random Battle 3 -- Added May 21 2011
Random Battle 4 -- Added October 29 2011
Random Battle 5 -- Added November 1 2011
Random Battle 6 -- Added November 7 2011
Random Battle 7 -- Added November 11 2011
Random Battle 8 -- Added November 11 2011
Random Battle 9 -- Added November 11 2011
Random Battle 10 -- Added November 11 2011

Bosses:
Flamerus Rex video
Squidite -- Added May 4 2011
Ice Golem-- Added May 10 2011
Medusa -- Added May 21 2011
Ifreet -- Added August 30 2011
Dualhead Hydra -- Added October 30 2011
Dullahan -- Added November 11 2011
Elder Chimera -- Added November 11 2011
Pazuzu -- Added November 11 2011


Current Soundtrack:
MQHT - Ally Joined!.spc
MQHT - Battle.spc
MQHT - Boss Battle.spc
MQHT - Focus Tower.spc
MQHT - Forest.spc
MQHT - Forge Ahead!.spc
MQHT - Fossil Labyrinth.spc
MQHT - Gameover.spc
MQHT - Icy Breath.spc
MQHT - Lava Dome.spc
MQHT - Shrine.spc
MQHT - Tenderness in the Air.spc
MQHT - The Prelude.spc
MQHT - Unknown Fate.spc
MQHT - Unknown Lands.spc
MQHT - Victory Fanfare.spc

NOTE: Starting with the Ice Golem no more boss videos will be the entire battle to victory to add some suspense and surprise. I will show you how you can die in these battles though--some on purpose some not!

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Progress updates:
Each of the 4 elemental dungeons (with the coins) will get progressively harder. Grinding will be necessary in this game unlike before. Things that were simple such as never needing to replenish Ninja Stars, Arrows and Bombs are a thing of the past. You WILL need to think about conserving these consumable weapons. Scenario: You have Phoebe and she is out of Arrows and Magic Points...what are you going to do?

Currently being worked on:
-Importing more music! (Almost done!)
-Looking for treasure chest data
-Possibly more small graphical changes to NPCs or weapons.

Needs & Notes:
-A public beta release for beyond the Fossil Dungeon will be coming once all of the areas are completed.
-I'm going to need a few beta testers once the mod reaches 2.0b beta.
-I'm also going to need someone to tweak the dialog to sound more adult and Final Fantasy like. NEED THIS ASAP!
-Sprite/Graphic artists to tweak some area/dungeon graphics.
-I have taken a log of my recommended strategies, useful tidbits and some information on progressing through the game which I will turn into a FAQ Walkthrough after enough people go through the mod.


Thoughts and opinions welcomed.

------------------------
MQHT Site: http://www.jce3000gt.com/mqht.php
Latest beta available for download: 1.5b -- Released Aug 26 2009


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#2
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I'm interested in helping a little bit here and there; however, I'm not liking 3BPP lol.
If you have a request you'd like to do, I can try my hand at it.

I'm interested in the character sprites. I am as well in boss sprites, but they look like a pain in the ass to implement because of how YY-CHR handles them. Perhaps I need more 'patterns' or something to view them better?

This looks like hell lol.
[Image: imgshk.png]


You posted this in the right forum as well.
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#3
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I'll see what I have on my notes as far as graphics goes. Smile


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#4
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First post updated.


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#5
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How did you find the exact offsets for the graphics? Same way I did as browsing through the rom with something like YY-CHR and writing down your findings?
Or did you use something like Geigers tracer?
------------
I can probably add some custom tiles for you, granted that I can find them.
If I do, it'd be helpful for some insight on what tiles you'd like.
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I downloaded your patch and applied it to the default rom and made this.

Custom Sprite with a custom palette, based on this, but greatly modified.
[Image: imgshk.png]

Download image, copy directional sprites if you'd like.
[Image: imgshk.png]
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#6
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i'm looking foward to this hack. Smile

edit: @JCE3000GT: do you think you can use unused resistances, especially reuben, cuz he sucks in the resistances dept.


"Expect an early Winter with lots of snow!" Roan's Snowball Fight move

http://www.youtube.com/user/TheArcadianKnight
I'm a serious Grandia II fan and my all-time favorite character is Roan
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#7
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New videos added.

The unused resistances aren't really that important to me right now. Maybe once I go through the final tweaks I'll think about adding them. Don't know why some people are focusing on just these unused resistances, you don't really need them for a challenge hack. Maybe if you were modifying the flow of the game, but not for a challenge hack.


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#8
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i'm srry jce, you don't have to use the unused resistances if you don't want to.


"Expect an early Winter with lots of snow!" Roan's Snowball Fight move

http://www.youtube.com/user/TheArcadianKnight
I'm a serious Grandia II fan and my all-time favorite character is Roan
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#9
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(05-11-2011, 07:07 AM)ArcadianKnight Wrote: i'm srry jce, you don't have to use the unused resistances if you don't want to.

Not a big deal. I wasn't singling you out I was just letting the community know that bit of information. Smile I'm sure you'll find enough challenge to go around without them. Laugh


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#10
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@JCE3000GT: thanx. Smile


"Expect an early Winter with lots of snow!" Roan's Snowball Fight move

http://www.youtube.com/user/TheArcadianKnight
I'm a serious Grandia II fan and my all-time favorite character is Roan
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