Relm's Sketch edit
#8
Version 1.1 has some added code, which shifts nearly ALL code to different addresses. You need to use 1.0 for most patches (some patches have 1.1 version, most don't).

Do yourself a favor and switch to using 1.0. Nearly everything hacking-related is done on 1.0. You'll save time in the end.

By the way, if you want to use my patch, but want Sketch to use the TARGET's Level, Magic, or Vigor, all you need to do is look for these three lines in the code:

Code:
LDA $3B18,X     ;Level
[...]
LDA $3B41,X     ;Sketcher's Mag.Pwr
[...]
LDA $3B2C,X     ;Sketcher's Vigor * 2

Change the X to Y and it'll load the target's stats instead.
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Messages In This Thread
Relm's Sketch edit - by doofenH - 01-03-2020, 09:41 PM
RE: Relm's Sketch edit - by Kenefactor - 01-05-2020, 03:05 PM
RE: Relm's Sketch edit - by Kenefactor - 01-13-2020, 02:06 PM
RE: Relm's Sketch edit - by Robo Jesus - 01-14-2020, 07:05 AM
RE: Relm's Sketch edit - by doofenH - 01-16-2020, 02:49 AM
RE: Relm's Sketch edit - by Gi Nattak - 01-16-2020, 03:08 AM
RE: Relm's Sketch edit - by doofenH - 01-18-2020, 03:24 AM
RE: Relm's Sketch edit - by seibaby - 01-18-2020, 02:14 PM

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